[Tutorial] Add a new Maze
Moderator: Paul Siramy
- MarcoNecroX
- Paladin
- Posts: 177
- Joined: Sun Apr 22, 2012 10:55 pm
[Tutorial] Add a new Maze
Creating a maze is easy in theory, however there are certain aspects to each type of maze, so depending on what you are trying to design, you may want to pick a specific type of maze that suits your needs.
Last edited by MarcoNecroX on Sun Aug 01, 2021 10:13 am, edited 2 times in total.
Re: [Tutorial] Add a new Maze
Thanks Marco for a nice tutorial. I've been following your latest screenshots about level design in Median. And it's nice that you share you mapping tricks. Can I make a request? Can you do a tutorial on missile chains? Thanks again.
- MarcoNecroX
- Paladin
- Posts: 177
- Joined: Sun Apr 22, 2012 10:55 pm
Re: [Tutorial] Add a new Maze
What exactly do you need to know about missile chains? All you need is a 1-frame long FO missile and then spawn two different missiles using FO hit and move funcs. From there you can create basically any chain of missiles you want.
Re: [Tutorial] Add a new Maze
Yes, you can But I can't. It would be very helpful if you could describe this process in more detail. Not all functions can make chains and plus there is not much info about skill functions compared to missile functions.MarcoNecroX" wrote:What exactly do you need to know about missile chains? All you need is a 1-frame long FO missile and then spawn two different missiles using FO hit and move funcs. From there you can create basically any chain of missiles you want.
- MarcoNecroX
- Paladin
- Posts: 177
- Joined: Sun Apr 22, 2012 10:55 pm
Re: [Tutorial] Add a new Maze
Well again, it comes down to what exactly you're trying to achieve. Whether you are making a character skill or a fancy animation when spawning a monster. There is already a super helpful topic in the PK which describes how to use missiles: viewtopic.php?f=122&t=29595jetaman" wrote:Yes, you can But I can't. It would be very helpful if you could describe this process in more detail. Not all functions can make chains and plus there is not much info about skill functions compared to missile functions.MarcoNecroX" wrote:What exactly do you need to know about missile chains? All you need is a 1-frame long FO missile and then spawn two different missiles using FO hit and move funcs. From there you can create basically any chain of missiles you want.
Re: [Tutorial] Add a new Maze
Countess crypt have 5 levels, however when using its not spawn location with Vis1(NextLevel). You also mentioned that there is no any vis. Its hardcoded for Countess tower?
-
- Posts: 1
- Joined: Wed Jan 24, 2018 2:53 pm
Re: [Tutorial] Add a new Maze
MarcoNecroX wrote: ↑Wed Aug 31, 2016 8:23 am: the game won't even bother to give an error message and it will just freeze
- Act 2 Arcane: it works although the red portal from summoner