Post here for all aspects of map making and level design. Click here to visit the Keep's official map site, Diabolic Cartography.
Moderator: Paul Siramy
7 posts • Page 1 of 1
Her you go, guys! Enjoy!
The Guild tilesets are New_ext.dt1, new_int.dt1, new_ext2.dt1 and new_int2.dt1. I also included Guild maps .ds1's.
I also included vanilla tiles with units palette, because Guild maps are Act 5 maps, so if you want to use them us LevelType from Act 5.
And to view the guild maps in your DS1 Editor, you will need to put them in your Loader.
P.S oh, and they are all in Units palette, so you can use it across all Acts
I also want to thanks HZ for help.
All members of Phrozen Keep
Last edited by jetaman on Mon Oct 15, 2018 1:48 pm, edited 3 times in total.
There were tilesets in Guild folder, that were used in vanilla but with a different palette. HZ wrote a program that analyzed the palette and replaced colors like they look in vanilla. Also I did some manual color replacement in Photoshop. If fact, they are still don't use 100% correct coloring. I fixed only colors that were the most screwed.