Skill Trees - read only

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Hygiliak
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Skill Trees - read only

Post by Hygiliak » Fri Oct 08, 2004 8:41 am

This topic will display skill trees through developement stages.
Do not post anything here! if you have suggestions post them in the skill suggestion topic.
Skill development stage is represented as follows:
[cyan] skill exists and is ready for char use;
[green] skill exists but is not ready for char use;
[red] skill does not exist yet
Last edited by Hygiliak on Wed Oct 13, 2004 3:35 pm, edited 1 time in total.
Death is not an option!

User avatar
Hygiliak
Junior Member
Champion of the Light
Posts: 339
Joined: Sun Apr 18, 2004 5:42 pm
Location: Brasov, Romania
Romania

Re: Skill Trees - read only

Post by Hygiliak » Fri Oct 08, 2004 8:51 am

BARBARIAN SKILL TREE

COMBAT SKILLS

BASH
Usable with meele weapons only
Damage + x%; Attack +x%; Knockback radius;
Low mana cost (ct)
Synergy from: Stun +x% Damage
Concentrate +x% Damage
Concentrate +x% Attack

LEAP
Jumping skill
Range x; Knockback radius;
Low mana cost (ct)

FIST OF FORTUNE
Usable with meele weapons only
TargetAC -100%; Magic Find +x%; Gold Find +x%; Duration 2 sec (ct);
Low mana cost (inc)

AXE RAGE
Usable with throwing axes only;
Successive attack (strafe);Attack +x%;
Medium mana cost (inc)

STUN
Usable with meele weapons only
Attack +x%; Stun Length x sec;
Low mana cost (inc)
Synergy from: Concentrate +x% Damage
Concentrate +x% Attack
War Cry +x% Stun Length
Bash +x% Damage

DOUBLE SWING
Usabe with two meele weapons only
Attack +x%; IAS +50%;
Low mana cost (dec)
Synergy from: Frenzy: +x% Damage
Rage: +x% Damage

FAN OF KNIVES
Usable with throwing knives only
Multiple shot; Attack +x%;
Medium mana cost (inc);

LEAP ATTACK
Jumping skill with attack
Damage +x%; Attack +x%; Knockback radius;
Medium mana cost (ct)
Synergy from : Leap +x% Damage;

DOUBLE THROW
Usable with two throwing weapons only
Attack +x%; IAS +50%;
Low mana cost (dec)
Synergy from: Axe Rage +x% Damage;
Fan of Knives +x% Damage;
Fiery Strike +x% Damage;
Frozen Strike +x% Damage;

FIERY STRIKE
Usable with throwing weapons only
Attack +x%;Fire Damage x-y; (It's a Fire based Plague Javelin); delay 1 sec;
High mana cost (inc);

CONCENTRATE
Usable with meele weapons only
Damage +x%; Attack +x%; Defense +x%;Uninteruptible;
Low mana cost (ct)
Synergy From: Stun +x% Damage;
Bash +x% Damage;

FRENZY
Usable with two meele weapons only
Damage +x%; Attack +x%; Progressive IAS +x%; Progressive IMS +x%; Duration 6 sec (ct);
Low mana cost (ct)
Synergy From: Double Swing +x% Damage
Rage +x% Damage

FROZEN STRIKE
Usable with throwing weapons only
Attack +x%; Cold Damage x-y (It's a Cold based Plague Javelin)
High mana cost (ct)

WIRLWIND
Usable with meele weapons only
Damage +x%; Attack +x%; Multiple target attack;
High mana cost (inc)
Synergy From : Battle Cry +x% Damage

RAGE
Usable with two meele weapons only
TargetAC -100%; Progressive Lifesteal +x%; Wounds 100%;Progressive Damage +x%; Duration 2 sec (ct);
Low mana cost (inc)
Synergy From: Double Swing +x% Damage;
Frenzy +x% Damage;

BERSERK
Usable with meele weapons only
Damage +x%; Attack +x%; Override defense to 0; Converts physical damage into magica damage; Duration 2 sec (dec);
Low mana cost (ct)
Synergy from: Mind Cry +x% Damage

DOOM BLOW
Usable with meele weapons only
Cold Damage +x%; TargetCRes -x%; Attack +x%;DamageAC +x; Crush 100%; Deadly 100%;
High mana cost (inc)

MASTERIES

SWORD MASTERY
Affects sword class weapons
Damage +x%; Attack +x%; Critical +x%; Passive

AXE MASTERY
Affects axe class weapons
Damage +x%; Attack +x%; Critical +x%; Passive

MACE MASTERY
Affects mace class weapons
Damage +x%; Attack +x%; Critical +x%; Passive

POLEARM MASTERY
Affects polearm class weapons
Damage +x%; Attack +x%; Critical +x%; Passive

SPEAR MASTERY
Affects spear class weapons
Damage +x%; Attack +x%; Critical +x%; Passive

THROWING MASTERY
Affects throwing weapons
Damage +x%; Attack +x%; Critical +x%; Passive

BATTLE HEART
Affects character
Regeneration +x; Heal after each kill +x; Reduce poison length by x%; Passive

RESILIANCE***
Affects character; Hit Recovery +x%;Attacker takes damage of +x;Physical retalliation bonuses increased by x%; Passive

PILLAGE*
Affects character;
Gold Find Bonus +x%; Magic Find Bonus +x%; Pillage Skill efficiency increased by x%; Passive

ENDURANCE
Affects character;
Stamina Bonus +x%; IMS +x%; IAS +x%; Passive

TITAN MIGHT
Affects character;
Strength +x%; Manasteal bonus +x%; Passive

IRON SKIN
Affects character;
Defense +x%; Damage Reduction +x; Magic Damage Reduction +x;Passive

FORTIFIED BODY**
Affects character;
Increase duration of health potions and elixirs; Passive

NATURAL RESISTANCE
Affects character;
Resist All +x%; Half freeze duration; Passive

SUMMON TALIC
Summon an ancient;
Skills: Fireball, Meteor, Fire Nova, Blaze;

SUMMON KORLIC
Summon an ancient;
Skills: Glacial Spike, Blizzard, Frost Nova, Frozen Armor;

SUMMON MADAWC
Summon an ancient;
Skills: Lightning, Chain Lightning, Nova, Charged Bolt

WARCRIES

HOWL
Offensive Warcry
Monster flee 100%; Duration x sec (inc); Distance to run x;
Low mana cost (ct)

SHOUT
Defensive Warcry
Defense +x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Battle Orders +x Duration
Battle Command +x Duration
Roar +x Duration
Veteran Shout +xDuration

FIND POTION
Useable on a corpse
Finds a potion; Chance +x%;
Low mana cost (ct)

TAUNT
Offensive Warcry
Causes monster to attack; Monster TH -x%; Monster Dam -x%;
Low mana cost (ct)

HEART CRY
Defensive Warcry
Regeneration +x; Duration x sec (inc);
Low mana cost (ct)

FIND ITEM
Useable on a corpse
Finds items; Chance +x%;
Low mana cost (ct)

MIND CRY
Offensive Warcry
Causes all monsters in a certain area to attack random targets; Duration x sec (inc);
Radius x (inc);
Low mana cost (ct)

BATTLE ORDERS
Defensive Warcry
Max Life +x%; Max Mana +x%; Max Stamina +x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration
Battle Command +x Duration
Roar + x Duration
Veteran Shout +x Duration

GRIM WARD
Useable on a corpse
Monster flee 100%; Radius x; Duration 40 sec (ct);
Low mana cost (ct)

BATTLE CRY
Offensive Warcry
Monster AC -x%; Monster Dam -x%; Duration x sec (inc);
Low mana cost (ct)

VETERAN SHOUT
Defensive Warcry
Experience Bonus +x%; Duration x sec (inc);
High mana cost (inc)
Synergy from : Shout +x Duration;
Battle Orders +x Duration;
Battle Command +x Duration
Roar + x Duration;

CONVICTION WARD
Useable on a corpse;
Monster TH -75%; Radius x; Duration 50 sec (ct);
Medium mana cost (ct)

RAVAGE CRY
Offensive Warcry
Monster Block Rate -100%; Monster Speed -x%; Monster Damage Resist -x%; Duration x sec (inc);
Low mana cost (inc)

ROAR
Defensive Warcry
Damage Bonus + x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration;
Battle Orders +x Duration;
Battle Command +x Duration;
Veteran Shout +x Duration

TIME WARD
Useable on a corpse
Monster speed -75%; Radius x; Duration 20 sec (ct);
High mana cost (inc)

WAR CRY
Offensive Warcry
Stun Length x; Damage x;
Low mana cost (inc)

BATTLE COMMAND
Defensive Warcry
Allskills +x; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration
Battle Orders +x Duration
Roar +x Duration
Veteran Shout +x Duration

*Pillage: pillage skills are procing skills that trigger on certain items, providing you gold in your inventory and/or stash;
**Fortified Body: elixirs are antidite, stamina, thawing potions and all other potions that alter stats;
***Resiliance: physical retalliatiom bonuses increased by x% - meanst that the overall physical damage that you deal to attackers is multiplied with the given percentage
Last edited by Hygiliak on Sat Dec 04, 2004 5:26 pm, edited 7 times in total.
Death is not an option!

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