This topic will display skill trees through developement stages.
Do not post anything here! if you have suggestions post them in the skill suggestion topic.
Skill development stage is represented as follows:
[cyan] skill exists and is ready for char use;
[green] skill exists but is not ready for char use;
[red] skill does not exist yet
Skill Trees - read only
Moderator: Volf
- Hygiliak
- Champion of the Light
- Posts: 339
- Joined: Sun Apr 18, 2004 5:42 pm
- Location: Brasov, Romania
Skill Trees - read only
Last edited by Hygiliak on Wed Oct 13, 2004 3:35 pm, edited 1 time in total.
Death is not an option!
- Hygiliak
- Champion of the Light
- Posts: 339
- Joined: Sun Apr 18, 2004 5:42 pm
- Location: Brasov, Romania
Re: Skill Trees - read only
BARBARIAN SKILL TREE
COMBAT SKILLS
BASH
Usable with meele weapons only
Damage + x%; Attack +x%; Knockback radius;
Low mana cost (ct)
Synergy from: Stun +x% Damage
Concentrate +x% Damage
Concentrate +x% Attack
LEAP
Jumping skill
Range x; Knockback radius;
Low mana cost (ct)
FIST OF FORTUNE
Usable with meele weapons only
TargetAC -100%; Magic Find +x%; Gold Find +x%; Duration 2 sec (ct);
Low mana cost (inc)
AXE RAGE
Usable with throwing axes only;
Successive attack (strafe);Attack +x%;
Medium mana cost (inc)
STUN
Usable with meele weapons only
Attack +x%; Stun Length x sec;
Low mana cost (inc)
Synergy from: Concentrate +x% Damage
Concentrate +x% Attack
War Cry +x% Stun Length
Bash +x% Damage
DOUBLE SWING
Usabe with two meele weapons only
Attack +x%; IAS +50%;
Low mana cost (dec)
Synergy from: Frenzy: +x% Damage
Rage: +x% Damage
FAN OF KNIVES
Usable with throwing knives only
Multiple shot; Attack +x%;
Medium mana cost (inc);
LEAP ATTACK
Jumping skill with attack
Damage +x%; Attack +x%; Knockback radius;
Medium mana cost (ct)
Synergy from : Leap +x% Damage;
DOUBLE THROW
Usable with two throwing weapons only
Attack +x%; IAS +50%;
Low mana cost (dec)
Synergy from: Axe Rage +x% Damage;
Fan of Knives +x% Damage;
Fiery Strike +x% Damage;
Frozen Strike +x% Damage;
FIERY STRIKE
Usable with throwing weapons only
Attack +x%;Fire Damage x-y; (It's a Fire based Plague Javelin); delay 1 sec;
High mana cost (inc);
CONCENTRATE
Usable with meele weapons only
Damage +x%; Attack +x%; Defense +x%;Uninteruptible;
Low mana cost (ct)
Synergy From: Stun +x% Damage;
Bash +x% Damage;
FRENZY
Usable with two meele weapons only
Damage +x%; Attack +x%; Progressive IAS +x%; Progressive IMS +x%; Duration 6 sec (ct);
Low mana cost (ct)
Synergy From: Double Swing +x% Damage
Rage +x% Damage
FROZEN STRIKE
Usable with throwing weapons only
Attack +x%; Cold Damage x-y (It's a Cold based Plague Javelin)
High mana cost (ct)
WIRLWIND
Usable with meele weapons only
Damage +x%; Attack +x%; Multiple target attack;
High mana cost (inc)
Synergy From : Battle Cry +x% Damage
RAGE
Usable with two meele weapons only
TargetAC -100%; Progressive Lifesteal +x%; Wounds 100%;Progressive Damage +x%; Duration 2 sec (ct);
Low mana cost (inc)
Synergy From: Double Swing +x% Damage;
Frenzy +x% Damage;
BERSERK
Usable with meele weapons only
Damage +x%; Attack +x%; Override defense to 0; Converts physical damage into magica damage; Duration 2 sec (dec);
Low mana cost (ct)
Synergy from: Mind Cry +x% Damage
DOOM BLOW
Usable with meele weapons only
Cold Damage +x%; TargetCRes -x%; Attack +x%;DamageAC +x; Crush 100%; Deadly 100%;
High mana cost (inc)
MASTERIES
SWORD MASTERY
Affects sword class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
AXE MASTERY
Affects axe class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
MACE MASTERY
Affects mace class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
POLEARM MASTERY
Affects polearm class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
SPEAR MASTERY
Affects spear class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
THROWING MASTERY
Affects throwing weapons
Damage +x%; Attack +x%; Critical +x%; Passive
BATTLE HEART
Affects character
Regeneration +x; Heal after each kill +x; Reduce poison length by x%; Passive
RESILIANCE***
Affects character; Hit Recovery +x%;Attacker takes damage of +x;Physical retalliation bonuses increased by x%; Passive
PILLAGE*
Affects character;
Gold Find Bonus +x%; Magic Find Bonus +x%; Pillage Skill efficiency increased by x%; Passive
ENDURANCE
Affects character;
Stamina Bonus +x%; IMS +x%; IAS +x%; Passive
TITAN MIGHT
Affects character;
Strength +x%; Manasteal bonus +x%; Passive
IRON SKIN
Affects character;
Defense +x%; Damage Reduction +x; Magic Damage Reduction +x;Passive
FORTIFIED BODY**
Affects character;
Increase duration of health potions and elixirs; Passive
NATURAL RESISTANCE
Affects character;
Resist All +x%; Half freeze duration; Passive
SUMMON TALIC
Summon an ancient;
Skills: Fireball, Meteor, Fire Nova, Blaze;
SUMMON KORLIC
Summon an ancient;
Skills: Glacial Spike, Blizzard, Frost Nova, Frozen Armor;
SUMMON MADAWC
Summon an ancient;
Skills: Lightning, Chain Lightning, Nova, Charged Bolt
WARCRIES
HOWL
Offensive Warcry
Monster flee 100%; Duration x sec (inc); Distance to run x;
Low mana cost (ct)
SHOUT
Defensive Warcry
Defense +x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Battle Orders +x Duration
Battle Command +x Duration
Roar +x Duration
Veteran Shout +xDuration
FIND POTION
Useable on a corpse
Finds a potion; Chance +x%;
Low mana cost (ct)
TAUNT
Offensive Warcry
Causes monster to attack; Monster TH -x%; Monster Dam -x%;
Low mana cost (ct)
HEART CRY
Defensive Warcry
Regeneration +x; Duration x sec (inc);
Low mana cost (ct)
FIND ITEM
Useable on a corpse
Finds items; Chance +x%;
Low mana cost (ct)
MIND CRY
Offensive Warcry
Causes all monsters in a certain area to attack random targets; Duration x sec (inc);
Radius x (inc);
Low mana cost (ct)
BATTLE ORDERS
Defensive Warcry
Max Life +x%; Max Mana +x%; Max Stamina +x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration
Battle Command +x Duration
Roar + x Duration
Veteran Shout +x Duration
GRIM WARD
Useable on a corpse
Monster flee 100%; Radius x; Duration 40 sec (ct);
Low mana cost (ct)
BATTLE CRY
Offensive Warcry
Monster AC -x%; Monster Dam -x%; Duration x sec (inc);
Low mana cost (ct)
VETERAN SHOUT
Defensive Warcry
Experience Bonus +x%; Duration x sec (inc);
High mana cost (inc)
Synergy from : Shout +x Duration;
Battle Orders +x Duration;
Battle Command +x Duration
Roar + x Duration;
CONVICTION WARD
Useable on a corpse;
Monster TH -75%; Radius x; Duration 50 sec (ct);
Medium mana cost (ct)
RAVAGE CRY
Offensive Warcry
Monster Block Rate -100%; Monster Speed -x%; Monster Damage Resist -x%; Duration x sec (inc);
Low mana cost (inc)
ROAR
Defensive Warcry
Damage Bonus + x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration;
Battle Orders +x Duration;
Battle Command +x Duration;
Veteran Shout +x Duration
TIME WARD
Useable on a corpse
Monster speed -75%; Radius x; Duration 20 sec (ct);
High mana cost (inc)
WAR CRY
Offensive Warcry
Stun Length x; Damage x;
Low mana cost (inc)
BATTLE COMMAND
Defensive Warcry
Allskills +x; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration
Battle Orders +x Duration
Roar +x Duration
Veteran Shout +x Duration
*Pillage: pillage skills are procing skills that trigger on certain items, providing you gold in your inventory and/or stash;
**Fortified Body: elixirs are antidite, stamina, thawing potions and all other potions that alter stats;
***Resiliance: physical retalliatiom bonuses increased by x% - meanst that the overall physical damage that you deal to attackers is multiplied with the given percentage
COMBAT SKILLS
BASH
Usable with meele weapons only
Damage + x%; Attack +x%; Knockback radius;
Low mana cost (ct)
Synergy from: Stun +x% Damage
Concentrate +x% Damage
Concentrate +x% Attack
LEAP
Jumping skill
Range x; Knockback radius;
Low mana cost (ct)
FIST OF FORTUNE
Usable with meele weapons only
TargetAC -100%; Magic Find +x%; Gold Find +x%; Duration 2 sec (ct);
Low mana cost (inc)
AXE RAGE
Usable with throwing axes only;
Successive attack (strafe);Attack +x%;
Medium mana cost (inc)
STUN
Usable with meele weapons only
Attack +x%; Stun Length x sec;
Low mana cost (inc)
Synergy from: Concentrate +x% Damage
Concentrate +x% Attack
War Cry +x% Stun Length
Bash +x% Damage
DOUBLE SWING
Usabe with two meele weapons only
Attack +x%; IAS +50%;
Low mana cost (dec)
Synergy from: Frenzy: +x% Damage
Rage: +x% Damage
FAN OF KNIVES
Usable with throwing knives only
Multiple shot; Attack +x%;
Medium mana cost (inc);
LEAP ATTACK
Jumping skill with attack
Damage +x%; Attack +x%; Knockback radius;
Medium mana cost (ct)
Synergy from : Leap +x% Damage;
DOUBLE THROW
Usable with two throwing weapons only
Attack +x%; IAS +50%;
Low mana cost (dec)
Synergy from: Axe Rage +x% Damage;
Fan of Knives +x% Damage;
Fiery Strike +x% Damage;
Frozen Strike +x% Damage;
FIERY STRIKE
Usable with throwing weapons only
Attack +x%;Fire Damage x-y; (It's a Fire based Plague Javelin); delay 1 sec;
High mana cost (inc);
CONCENTRATE
Usable with meele weapons only
Damage +x%; Attack +x%; Defense +x%;Uninteruptible;
Low mana cost (ct)
Synergy From: Stun +x% Damage;
Bash +x% Damage;
FRENZY
Usable with two meele weapons only
Damage +x%; Attack +x%; Progressive IAS +x%; Progressive IMS +x%; Duration 6 sec (ct);
Low mana cost (ct)
Synergy From: Double Swing +x% Damage
Rage +x% Damage
FROZEN STRIKE
Usable with throwing weapons only
Attack +x%; Cold Damage x-y (It's a Cold based Plague Javelin)
High mana cost (ct)
WIRLWIND
Usable with meele weapons only
Damage +x%; Attack +x%; Multiple target attack;
High mana cost (inc)
Synergy From : Battle Cry +x% Damage
RAGE
Usable with two meele weapons only
TargetAC -100%; Progressive Lifesteal +x%; Wounds 100%;Progressive Damage +x%; Duration 2 sec (ct);
Low mana cost (inc)
Synergy From: Double Swing +x% Damage;
Frenzy +x% Damage;
BERSERK
Usable with meele weapons only
Damage +x%; Attack +x%; Override defense to 0; Converts physical damage into magica damage; Duration 2 sec (dec);
Low mana cost (ct)
Synergy from: Mind Cry +x% Damage
DOOM BLOW
Usable with meele weapons only
Cold Damage +x%; TargetCRes -x%; Attack +x%;DamageAC +x; Crush 100%; Deadly 100%;
High mana cost (inc)
MASTERIES
SWORD MASTERY
Affects sword class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
AXE MASTERY
Affects axe class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
MACE MASTERY
Affects mace class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
POLEARM MASTERY
Affects polearm class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
SPEAR MASTERY
Affects spear class weapons
Damage +x%; Attack +x%; Critical +x%; Passive
THROWING MASTERY
Affects throwing weapons
Damage +x%; Attack +x%; Critical +x%; Passive
BATTLE HEART
Affects character
Regeneration +x; Heal after each kill +x; Reduce poison length by x%; Passive
RESILIANCE***
Affects character; Hit Recovery +x%;Attacker takes damage of +x;Physical retalliation bonuses increased by x%; Passive
PILLAGE*
Affects character;
Gold Find Bonus +x%; Magic Find Bonus +x%; Pillage Skill efficiency increased by x%; Passive
ENDURANCE
Affects character;
Stamina Bonus +x%; IMS +x%; IAS +x%; Passive
TITAN MIGHT
Affects character;
Strength +x%; Manasteal bonus +x%; Passive
IRON SKIN
Affects character;
Defense +x%; Damage Reduction +x; Magic Damage Reduction +x;Passive
FORTIFIED BODY**
Affects character;
Increase duration of health potions and elixirs; Passive
NATURAL RESISTANCE
Affects character;
Resist All +x%; Half freeze duration; Passive
SUMMON TALIC
Summon an ancient;
Skills: Fireball, Meteor, Fire Nova, Blaze;
SUMMON KORLIC
Summon an ancient;
Skills: Glacial Spike, Blizzard, Frost Nova, Frozen Armor;
SUMMON MADAWC
Summon an ancient;
Skills: Lightning, Chain Lightning, Nova, Charged Bolt
WARCRIES
HOWL
Offensive Warcry
Monster flee 100%; Duration x sec (inc); Distance to run x;
Low mana cost (ct)
SHOUT
Defensive Warcry
Defense +x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Battle Orders +x Duration
Battle Command +x Duration
Roar +x Duration
Veteran Shout +xDuration
FIND POTION
Useable on a corpse
Finds a potion; Chance +x%;
Low mana cost (ct)
TAUNT
Offensive Warcry
Causes monster to attack; Monster TH -x%; Monster Dam -x%;
Low mana cost (ct)
HEART CRY
Defensive Warcry
Regeneration +x; Duration x sec (inc);
Low mana cost (ct)
FIND ITEM
Useable on a corpse
Finds items; Chance +x%;
Low mana cost (ct)
MIND CRY
Offensive Warcry
Causes all monsters in a certain area to attack random targets; Duration x sec (inc);
Radius x (inc);
Low mana cost (ct)
BATTLE ORDERS
Defensive Warcry
Max Life +x%; Max Mana +x%; Max Stamina +x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration
Battle Command +x Duration
Roar + x Duration
Veteran Shout +x Duration
GRIM WARD
Useable on a corpse
Monster flee 100%; Radius x; Duration 40 sec (ct);
Low mana cost (ct)
BATTLE CRY
Offensive Warcry
Monster AC -x%; Monster Dam -x%; Duration x sec (inc);
Low mana cost (ct)
VETERAN SHOUT
Defensive Warcry
Experience Bonus +x%; Duration x sec (inc);
High mana cost (inc)
Synergy from : Shout +x Duration;
Battle Orders +x Duration;
Battle Command +x Duration
Roar + x Duration;
CONVICTION WARD
Useable on a corpse;
Monster TH -75%; Radius x; Duration 50 sec (ct);
Medium mana cost (ct)
RAVAGE CRY
Offensive Warcry
Monster Block Rate -100%; Monster Speed -x%; Monster Damage Resist -x%; Duration x sec (inc);
Low mana cost (inc)
ROAR
Defensive Warcry
Damage Bonus + x%; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration;
Battle Orders +x Duration;
Battle Command +x Duration;
Veteran Shout +x Duration
TIME WARD
Useable on a corpse
Monster speed -75%; Radius x; Duration 20 sec (ct);
High mana cost (inc)
WAR CRY
Offensive Warcry
Stun Length x; Damage x;
Low mana cost (inc)
BATTLE COMMAND
Defensive Warcry
Allskills +x; Duration x sec (inc);
Low mana cost (ct)
Synergy from: Shout +x Duration
Battle Orders +x Duration
Roar +x Duration
Veteran Shout +x Duration
*Pillage: pillage skills are procing skills that trigger on certain items, providing you gold in your inventory and/or stash;
**Fortified Body: elixirs are antidite, stamina, thawing potions and all other potions that alter stats;
***Resiliance: physical retalliatiom bonuses increased by x% - meanst that the overall physical damage that you deal to attackers is multiplied with the given percentage
Last edited by Hygiliak on Sat Dec 04, 2004 5:26 pm, edited 7 times in total.
Death is not an option!