1.13a bugs
Moderator: Vegabond_635
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- Arch-Angel
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1.13a bugs
Known Issues:
Killing Cleece Tenai in this version 1.13a may cause you to crash in the throne room.
Killing Cleece Tenai in this version 1.13a may cause you to crash in the throne room.
Last edited by Vegabond_635 on Wed Jul 27, 2005 6:36 pm, edited 1 time in total.
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One-
Magic Missle tablets in ANY armor or weapon, make magic missle completly erased from your skill selection. I wasted quite a chunk of money on this, so I think I will possibly cheat to get that money back. (Noticed that you put "Dragon" at 1 gold in 1.13 and like 200,000 gold in 1.12 which I have both of.
Not usually a cheater, but wow that made me mad. Meh, prolly not your fault Vega. No worries on you. I'll just use the unsocket recipe if it works. HOPEFULLY, that won't erase the properties of the item I have. (Desert Gear Helm with 4 sockets)
Magic Missle tablets in ANY armor or weapon, make magic missle completly erased from your skill selection. I wasted quite a chunk of money on this, so I think I will possibly cheat to get that money back. (Noticed that you put "Dragon" at 1 gold in 1.13 and like 200,000 gold in 1.12 which I have both of.
Not usually a cheater, but wow that made me mad. Meh, prolly not your fault Vega. No worries on you. I'll just use the unsocket recipe if it works. HOPEFULLY, that won't erase the properties of the item I have. (Desert Gear Helm with 4 sockets)
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Re: 1.13a bugs
I have downloaded KoT 4 times from your 1.13a post. I also put in a fresh install of D2 with new 1.10 patch. Everything fresh.
Problem is-I can create a character, but when I try to enter my game I get the following message:
ASSERTIAN FAILURE
LOCATION: D2Common\DATATBLS\DataTbls.cpp, line#2190
EXPRESSION: pbData
Any suggestions? I am really looking forward to playing this mod. Thanks.
Problem is-I can create a character, but when I try to enter my game I get the following message:
ASSERTIAN FAILURE
LOCATION: D2Common\DATATBLS\DataTbls.cpp, line#2190
EXPRESSION: pbData
Any suggestions? I am really looking forward to playing this mod. Thanks.
Currenlty playing: ZY-EL 4.x
Character: ASSASIN_ZYL
Character: ASSASIN_ZYL
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Re: 1.13a bugs
Well first I figured I would put some +5's on my orb with my sorc, but they only added +1... Then I decided I would finish up nightmare, I got to act5, just running through stuff trying to get to the end and I am lvl 146...?? I thought the max lvl was 150. I didn't even do players 8... Then I struggle through the tenais, and I get to flower tenai, he/she is almost dead and then the game closes...
Just a few things I have encountered.
thanks
/edit tried it again, stupid flower tenai made the game crash... Is there anyway to get past this?
Just a few things I have encountered.
thanks
/edit tried it again, stupid flower tenai made the game crash... Is there anyway to get past this?
Last edited by whitejesus on Sat Jul 16, 2005 4:10 pm, edited 1 time in total.
Your my boy blue
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Re: 1.13a bugs
HEY VEGA!!!
ok have the passives been dissabled ??? cause for sum reason mine are not workin i gotta level 1.11 sorc and a level 12 1.13 sorc neither of the passives work SKILL TREE PASSIVES that is the chars work fine its just the passives u get when u level do not......
is this suppose to be ran in direct text or what
if this is an EZ fix plz tell me
if did you take my advice from a long damn time ago and remove the passives ^.^ completely
i only been playing 1.13 for like 1 hour but i played other versions a long damn time (devoted fan) ^.^
ok have the passives been dissabled ??? cause for sum reason mine are not workin i gotta level 1.11 sorc and a level 12 1.13 sorc neither of the passives work SKILL TREE PASSIVES that is the chars work fine its just the passives u get when u level do not......
is this suppose to be ran in direct text or what
if this is an EZ fix plz tell me
if did you take my advice from a long damn time ago and remove the passives ^.^ completely
i only been playing 1.13 for like 1 hour but i played other versions a long damn time (devoted fan) ^.^
I am formerly one of the previous leaders Clan Triforce [TF] Clan Elite Martial Force [EMF] Clan Apocalyptic Harbringers [AH] and I run and operate a of multiple Teamspeak and Ventrilo Servers. Since those clans are long since gone im Looking for some active people to game with.
If you have any questions concerning Diablo II, D2:LOD, D2 Mods, Teamspeak, Ventrilo, or if you're looking for a gaming buddy feel free to contact me via XFIRE.
And if you play DOTA *A DEVILISH GRIN* I may request a throw down.
If you have any questions concerning Diablo II, D2:LOD, D2 Mods, Teamspeak, Ventrilo, or if you're looking for a gaming buddy feel free to contact me via XFIRE.
And if you play DOTA *A DEVILISH GRIN* I may request a throw down.
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Re: 1.13a bugs
Some error in item description I think.
In passive skills charm it's written that to activate skills you must lift it and put into inv again. But to work it must be transformed in cube (with no other items, only passive skills charm). This must be done every time a char levels up after distributing skill poits.
Mine works well.
Text fix would be appreciated.
In passive skills charm it's written that to activate skills you must lift it and put into inv again. But to work it must be transformed in cube (with no other items, only passive skills charm). This must be done every time a char levels up after distributing skill poits.
Mine works well.
Text fix would be appreciated.
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Re: 1.13a bugs
[quote=MiszA";p="234181"]Some error in item description I think.
In passive skills charm it's written that to activate skills you must lift it and put into inv again. But to work it must be transformed in cube (with no other items, only passive skills charm). This must be done every time a char levels up after distributing skill poits.
Mine works well.
Text fix would be appreciated.[/quote]
You must only cube the charm once. After that, picking it up and putting it in your inventory after distrubting skill points will suffice.
In passive skills charm it's written that to activate skills you must lift it and put into inv again. But to work it must be transformed in cube (with no other items, only passive skills charm). This must be done every time a char levels up after distributing skill poits.
Mine works well.
Text fix would be appreciated.[/quote]
You must only cube the charm once. After that, picking it up and putting it in your inventory after distrubting skill points will suffice.
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Re: 1.13a bugs
horadric cube bug:
put any weapon, armor, ring, amulett or charm in the horadric cube and push transmute to get the next better item ( normal -> exceptional -> elite) and then get the unique elite version of this item, only by pushing the button again. You can circle throug all unique rings, amuletts and charms by pushing the transmute-button again and again. you dont need unique goblets and golden scarabs.
put any weapon, armor, ring, amulett or charm in the horadric cube and push transmute to get the next better item ( normal -> exceptional -> elite) and then get the unique elite version of this item, only by pushing the button again. You can circle throug all unique rings, amuletts and charms by pushing the transmute-button again and again. you dont need unique goblets and golden scarabs.
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Re: 1.13a bugs
gosh Bronn thats something you are supposed to hide.... jeez
Last edited by Leghar on Wed Jul 20, 2005 7:46 pm, edited 1 time in total.
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Re: 1.13a bugs
Whirlwind bug for barbarians, this has happened to me twice now, he just sits there whirlwinding in one spot attacking nothing, but you are locked there and cant do anything but exit game and start a new game. this happaned after a while, I got from dry hills to maggot layer 2 before it happened.
Your my boy blue
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Re: 1.13a bugs
Gamble bug. In nm act1 every elite item is supposed to be gambled out.
After more then 1000 tries i got 0 of class speci elites. Did you vega do something about that gambling or is it bugged? I just CAN'T be that unlucky
After more then 1000 tries i got 0 of class speci elites. Did you vega do something about that gambling or is it bugged? I just CAN'T be that unlucky
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Re: 1.13a bugs
Then how come i gambled out colossus girdle, mirrmidon greaves, ward, sacred armor and a lot of other stuff, but no class speci. Also elites are dropping just as usual. It was just wierd for me. I gambled out every elite item but no class speci elites.
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Re: 1.13a bugs
when my druid is transformed into dae-hauq and he kicks a barrel, he disapears and can do nothing but save & exit, happened three times now
when he hits 32.8xx life, it falls back to 100 or so and wont get up till i lower my total life again
when he hits 32.8xx life, it falls back to 100 or so and wont get up till i lower my total life again
Last edited by geitje on Fri Jul 22, 2005 5:45 pm, edited 1 time in total.
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