BUGs - post all bug reports in here (plz)

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Sun Apr 06, 2003 10:49 am

Thats what happens if you level up to high to early on. It gets boring, its not a problem with the mod itself.
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Re: BUGs - post all bug reports in here (plz)

Post by Gilgamesh » Mon Apr 07, 2003 7:55 am

Found one.

Some of the monsters don't make hit connect sounds when you hit them with the barbarian's stun skill.

[spoiler]So far, I've noticed kadum rahs, those mantis things in act 1, and the frenzier monsters in act 4[/spoiler]
Last edited by Gilgamesh on Mon Apr 07, 2003 7:56 am, edited 1 time in total.

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Mon Apr 07, 2003 11:54 am

that cannot be fixed, you would have seen this as some one mentioned this already within this tread.
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Re: BUGs - post all bug reports in here (plz)

Post by Gilgamesh » Mon Apr 07, 2003 11:51 pm

:oops: Errr... Sorry, I didn't see. I should have read more thoroughly. My bad.

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Re: BUGs - post all bug reports in here (plz)

Post by Gilgamesh » Wed Apr 09, 2003 12:06 am

I ran it through the search feature and didn't see it posted, so, I'll mention it.

My barb stopped gaining 6 stat points a level at some point. I think it was when he was in act 3, he got up to 28 and I only gained 5 stat points. I thought it was weird and only temporary, but he's 31 now and still only gaining 5 a level.

No clue why he's doing this. :(

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Re: BUGs - post all bug reports in here (plz)

Post by Simon » Wed Apr 09, 2003 7:54 am

Can you plz tell me how to run the mod
when you install it ?? :)

I have installed it to C:\games\Diablo II
and it made its own 2 directories..

Now i need to know how to run it :)........


ta

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Wed Apr 09, 2003 11:52 am

This has nothing to do with bugs, just run the new shortcut on your desktop.
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Re: BUGs - post all bug reports in here (plz)

Post by Gilgamesh » Wed Apr 09, 2003 1:07 pm

Whoops! ^_^;; I'm really very sorry if you did any extra work due to my last report, it was entirely my fault! I installed the ultimate fixer mod from this site, and the next time I ran Xyrax I forgot to change out the patch MPQ.

God, I feel so stupid right now, hehehe. I would have mentioned this sooner, but my cable went out and just now came back on, so I've been unable to access the internet.

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Wed Apr 09, 2003 2:03 pm

@Gilgamesh, I was not referring to your post :mrgreen:
Look at the post just below it.
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Re: BUGs - post all bug reports in here (plz)

Post by Gilgamesh » Wed Apr 09, 2003 10:46 pm

I know. :D

I was just saying, I hope you didn't do any work over my post, because, it turns out I had another mod installed and that was what was screwing with the stat points.

Everything's working A-OK now!

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Re: BUGs - post all bug reports in here (plz)

Post by bio-A » Wed Apr 16, 2003 10:27 pm

Hello, I was playing this excellent mod and I love it! But I found 2 bugs that i just wanted to report ^_^ One was with the Barb's Shout Aura. I was playing TCP/IP with my friend who plays an amazon. He was using Inner Sight and I was using my Shout. But the only bonus we got was from the Inner Sight. Even when he didn't use it my Shout aura never came back on through the whole time we played. Another is just a minor thing. When I went down into the Harem and tryed to use the stairs to get back up into Lut Gholein, the stairs were not working. Just thought you'd like to know these things ^_^

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Re: BUGs - post all bug reports in here (plz)

Post by Yonder » Sun Apr 20, 2003 1:32 am

The game crashes when the druid transfers into werwolf form.
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Re: BUGs - post all bug reports in here (plz)

Post by DarkChaoS » Sun Apr 20, 2003 5:30 am

didn't we mention earlier that there were no changes on the druid.. u should be playing with the 2 chars that are officially out, which means "ama and necro" ... the test has been stopped due to preparations to patch 1.10 lets hope its soon released so we dont have to be breeding eggs any longer for this great mod :)
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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Sun Apr 20, 2003 9:57 am

to correct this, 3 chars as the last patch enabled the barb.
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Re: BUGs - post all bug reports in here (plz)

Post by DarkChaoS » Sun Apr 20, 2003 6:11 pm

:) ok 3 :) my apology
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Re: BUGs - post all bug reports in here (plz)

Post by Scotty_Styles » Sun May 04, 2003 7:23 pm

Just something about uninstalling the mod -

The backup DLL file that you made with the original DLL's does not contain the original DLL's. It actually contains the XY dll's, as does the XY dll backup folder. I was able to actually uninstall it because I backed up the DLL's myself first.

Don't get me wrong, I love your mod. My fiance just doesn't want to mod D2, so I have to unmod to play with her.

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Mon May 05, 2003 12:17 pm

This happens if you reinstall it ontop of itself, before removing it.
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Re: BUGs - post all bug reports in here (plz)

Post by ExaMind » Tue May 13, 2003 5:50 am

I found something strange about 'ammo' items.
(Not arrows and bolts, just items actually named 'ammo')
If you pick up ammo, it will not stack with other ammo that you had from a previous session. However, all ammo from previous sessions stacks, so if you exit the game and re-enter, the ammo that would not stack just a minute ago will now do so. I have tested it ~3-4 times (I haven't found all that much ammo to test with), and have gotten the same thing each time. I have not been able to ascertain if two ammos that you pick up during the same session will stack or not.

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Tue May 13, 2003 1:18 pm

I disabled the auto stack as far as I remember, ammo is used as ammo for a very rare item.
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Re: BUGs - post all bug reports in here (plz)

Post by ExaMind » Wed May 14, 2003 3:47 am

The problem isn't that it won't stack, it's that the behavior of the item changes when you save and exit. If the auto stacking is supposed to be disabled, then the bug is that exiting the game and re-entering will enable auto stacking for any ammo that you already have.

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Wed May 14, 2003 12:13 pm

That would be a bug with the game itself and not with the mod because I didn't modifiy the save/load section.
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Re: BUGs - post all bug reports in here (plz)

Post by ikon20 » Sun May 18, 2003 12:57 pm

yo nef

two posssibles

1 halls of death level 2 did not exist in x15

2 in maggot lair had character freeze had to esc to reload

3. durance of hate no exit from portal level 2

also seems to be a lot of rinf amulet drops for some reason

regards

dennis
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Re: BUGs - post all bug reports in here (plz)

Post by Azmodan » Fri May 30, 2003 7:02 pm

- There is something odd with merc hp and resistance ( mine is act1 merc so dunno about the other merc) , at lvl 10 she have 138 hp and -16 resist all but after lvling few times ( 5or6 times i think ) her hp and resistance is going down like she was only lvl 10 or 12 and now my merc is at lvl 21 and her hp is 170 and resist all is -6 . Is this normal ?

-Magic key with replesnishes quantity didnt work , i use that key few times and then not use it for about 10 min and it still didnt replenish.

- Flail have wrong graphic ( they use shaman flag graphic )

PS : Sorry if this has beeen mentioned somewhere before , Thanks.

Edit: Ok , that magical key is working now , they replenishes after i reload the game a couple times :roll: ( similar same case like Examind post above)

Edit2: Found some minor bug ,
1.The stair to return to Lut Gholein from Harem lvl1 didnt work (dead end) .
2.This one not a bug but Hellforge hammer has lvl req 36 and its too high IMO(or maybe my char lvl is too low) since when i got that hammer my clvl is only 32
3.Found a magic ring with suffixes " of dixiliary" (or sumthing like that ) with lvl req 32 but it has no properties at all .
Last edited by Azmodan on Mon Jun 02, 2003 2:57 am, edited 3 times in total.

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Re: BUGs - post all bug reports in here (plz)

Post by DarkChaoS » Tue Jun 03, 2003 8:45 pm

just to mention, az, some of those things are on purpose, nef is not just a mod maker he is evil :) and 16 might be the evils advocate release of evilness, muahahhahahhaha

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Re: BUGs - post all bug reports in here (plz)

Post by Nefarius » Wed Jun 04, 2003 5:16 pm

hehe, I am evil, its true that 50% of these things are on purpose, for example of Dyslexia prefix logically gives no modifiers.
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