[Release] World of Warcraft Conversions

This is the place to discuss all issues relating to the manipulation of graphics/animations, sounds, music and cinematics within Diablo 2.

Moderators: Necrolis, Nefarius

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

[Release] World of Warcraft Conversions

Post by Ominous » Sun Dec 15, 2013 3:57 am

Since I am currently working on creating animation conversions and don't quite have my website setup yet, I figured that I would post all my requests and releases here in case anyone needs them :D . All image conversions are in .png format for ease of editing and all animation releases are in .7z format, if you have trouble extracting .7z just google and download 7zip.

To the staff: If anything I post is against the rules just pm me and I will remove it immediately, even off my site if required.

To the modders: Alongside the models that I choose to convert myself I will also take requests for models/images/sounds to be converted as my time permits, just ask and I'll see what I can do. (Large requests will be considered but are unlikely..Characters for example)

Requests

Requests by weapon-x (Here ya go bud :mrgreen: , sorry it took so long)
Skill Icons: http://www.ominousintent.com/Releases/Abilities.zip 10.16MB
Achievement Icons: http://www.ominousintent.com/Releases/Achievements.zip 6.28MB
Creature Icons: http://www.ominousintent.com/Releases/Creatures.zip 1.41MB
Food Icons: http://www.ominousintent.com/Releases/Food.zip 287.35KB
Inventory Icons: http://www.ominousintent.com/Releases/Items.zip 51.47MB
Misc Icons: http://www.ominousintent.com/Releases/Misc.zip 848.46KB
Profession Icons: http://www.ominousintent.com/Releases/Professions.zip 996.45KB
User Interface Graphics(Raw): http://www.ominousintent.com/Releases/Interface.zip 28.46MB


Releases

Image
Lesser Slime
Gifs: http://www.ominousintent.com/Releases/LesserSlimeGIF.7z 518KB
Dccs + Cofs: http://www.ominousintent.com/Releases/LesserSlimeDCC.7z 326KB
Sounds: http://www.ominousintent.com/Releases/LesserSlimeSFX.7z 598KB

Image
SnowMan
Gifs: http://www.ominousintent.com/Releases/SnowManGIF.7z 895KB
Dccs + Cofs: http://www.ominousintent.com/Releases/SnowManDCC.7z 570KB
Sounds: http://www.ominousintent.com/Releases/SnowManSFX.7z 1.16MB

Image
Bone Spider
Gifs: http://www.ominousintent.com/Releases/BoneSpiderGIF.7z 2.16MB
Dccs + Cofs: http://www.ominousintent.com/Releases/BoneSpiderDCC.7z 1.28MB
Sounds: http://www.ominousintent.com/Releases/BoneSpiderSFX.7z 1.04MB

Image
Furbolg
Gifs: http://www.ominousintent.com/Releases/FurbolgGIF.7z 2.02MB
Dccs + Cofs: http://www.ominousintent.com/Releases/FurbolgDCC.7z 1.23MB
Sounds: http://www.ominousintent.com/Releases/FurbolgSFX.7z 640KB

Image
Flesh Golem
Gifs: http://www.ominousintent.com/Releases/FleshGolemGIF.7z 3.86MB
Dccs + Cofs: http://www.ominousintent.com/Releases/FleshGolemDCC.7z 2.34MB
Sounds: http://www.ominousintent.com/Releases/FleshGolemSFX.7z 519.81KB
Last edited by Ominous on Wed Jan 15, 2014 6:30 am, edited 10 times in total.

User avatar
Necrolis
Senior Admin
Throne
Posts: 9125
Joined: Sat Mar 25, 2006 1:22 pm
Location: The Land of the Dead
Contact:
South Africa

Hand-picked

Re: [Release] World of Warcraft Conversions

Post by Necrolis » Sun Dec 15, 2013 7:16 am

Nice work!
Image
Netiquette, Do you USE it?!?! | Nefarius' Fixed TXT Files | Terms Of Service
Blackened | Day of Death | D2GFEx
"What was yours is mine. Your land, your people, and now your life." - Lim-Dul, the Necromancer
Judgement is Final, Death is Eternal

User avatar
weapon-x
Forum Legend
Arch-Angel
Posts: 1047
Joined: Wed Mar 18, 2009 4:52 am
Location: Mindanao, Philippines
Contact:
Philippines

Re: [Release] World of Warcraft Conversions

Post by weapon-x » Sun Dec 15, 2013 10:57 am

Ominous" wrote:Since I am currently working on creating animation conversions and don't quite have my website setup yet, I figured that I would post all my requests and releases here in case anyone needs them :D . All image conversions are in .png format for ease of editing.

To the staff: If anything I post is against the rules just pm me and I will remove it immediately, even off my site if required.

To the modders: Alongside the models that I choose to convert myself I will also take requests for models/images/sounds to be converted as my time permits, just ask and I'll see what I can do. (Large requests will be considered but are unlikely..Characters for example)

Requests

Requests by weapon-x (Here ya go bud :mrgreen: , sorry it took so long)
Skill Icons: http://www.ominousintent.com/Abilities.zip 10.16MB
Achievement Icons: http://www.ominousintent.com/Achievements.zip 6.28MB
Creature Icons: http://www.ominousintent.com/Creatures.zip 1.41MB
Food Icons: http://www.ominousintent.com/Food.zip 287.35KB
Inventory Icons: http://www.ominousintent.com/Items.zip 51.47MB
Misc Icons: http://www.ominousintent.com/Misc.zip 848.46KB
Profession Icons: http://www.ominousintent.com/Professions.zip 996.45KB
User Interface Graphics(Raw): http://www.ominousintent.com/Interface.zip 28.46MB

Releases
None yet but there are plenty on the way! Just some more testing and offset correction and I will have the first batch ready to go.


Pending Requests
None at the moment.

Pending Releases (Conversions that I am currently working on)
Ogre - 60%
Ogre Mage - 60%
Mist Fox - 40%
Snowman - 60%
Porcupine - 40%

Percentages based on how much work I feel I have left till they are completed and are in no way 100% accurate.
8-O

Woooo.... awesome release dude :cry:

thank you for sharing :)
" It's not the size of the dog in the fight, it's the size of the fight in the dog. "

~Mark Twain

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

Re: [Release] World of Warcraft Conversions

Post by Ominous » Sun Dec 15, 2013 12:19 pm

Necrolis" wrote:Nice work!
Thanks, put quite a bit of work into converting these, well that's until my hand got sore and I made an AutoIt script to do it for me :roll: , the script still ran for 4 hours or so before completing then I had to sort them by hand (I went by the name so there could be quite a few in the wrong zips but most should be ok.
weapon-x" wrote: 8-O

Woooo.... awesome release dude :cry:

thank you for sharing :)
No problem glad I could help, If you need anything else just ask.

I'm just sorry it took so long to finally get these up, I decided to go for paid hosting instead of free so I wouldn't have bandwith problems and apparently its unlimited so download all you need to :cool: . Ill update all the links once I get my site finished but this should work for now.

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

Re: [Release] World of Warcraft Conversions

Post by Ominous » Mon Dec 23, 2013 2:08 pm

First Post Update with 2 new Releases :) , The Lesser Slime and Snowman(For Christmas). Starting out small since I plan to convert a lot more while working on my own mod project. Remember modders that you can pm me with requests if you have any specific creature you want converted.

User avatar
kidpaddle94
Forum Legend
Principality
Posts: 2057
Joined: Thu Aug 13, 2009 2:54 pm
Location: localhost
Canada

Re: [Release] World of Warcraft Conversions

Post by kidpaddle94 » Mon Dec 23, 2013 5:15 pm

Great work! Thanks a lot for sharing :)

User avatar
MarcoNecroX
Junior Member
Paladin
Posts: 177
Joined: Sun Apr 22, 2012 10:55 pm

Re: [Release] World of Warcraft Conversions

Post by MarcoNecroX » Mon Dec 23, 2013 5:37 pm

keep up the good work !

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

Some Eye Candy

Post by Ominous » Wed Dec 25, 2013 8:50 am

While still testing the limits of what I can do with the tools I have available, I began to see if Tileset conversions were plausible. After a few hours of tweaking the camera and render settings in Blender, I am now able to Export almost pixel perfect renderings for walls and floors.

Heres a quick screenshot
Image

What do you all think? I spent a lot of time getting the render settings to match D2s as closely as possible, but it could still be tweaked a bit to increase the quality somewhat. Good thing is that I have since saved my .blend and now I wont haft to tweak much.

User avatar
MarcoNecroX
Junior Member
Paladin
Posts: 177
Joined: Sun Apr 22, 2012 10:55 pm

Re: [Release] World of Warcraft Conversions

Post by MarcoNecroX » Wed Dec 25, 2013 8:54 am

great

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

Re: [Release] World of Warcraft Conversions

Post by Ominous » Fri Jan 03, 2014 9:48 am

The next batch of conversions are almost ready for release!, this time we have the BoneSpider, Crawler, and Furbolg to add to the collection. Will upload the files as soon as I'm finished fine tuning everything (give me a day or so since I have a lot on my plate at the moment from my mod, work, and real life) but I'm adding previews to the first post under Upcoming Releases to give everyone something to look forward to :D .

User avatar
weapon-x
Forum Legend
Arch-Angel
Posts: 1047
Joined: Wed Mar 18, 2009 4:52 am
Location: Mindanao, Philippines
Contact:
Philippines

Re: [Release] World of Warcraft Conversions

Post by weapon-x » Sat Jan 04, 2014 1:27 pm

looking forward to the Bone Spider :twisted:

cool :)
" It's not the size of the dog in the fight, it's the size of the fight in the dog. "

~Mark Twain

User avatar
kidpaddle94
Forum Legend
Principality
Posts: 2057
Joined: Thu Aug 13, 2009 2:54 pm
Location: localhost
Canada

Re: [Release] World of Warcraft Conversions

Post by kidpaddle94 » Sat Jan 04, 2014 2:42 pm

Looks great. Excellent work again, thank you :)

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

Re: [Release] World of Warcraft Conversions

Post by Ominous » Sun Jan 05, 2014 10:17 am

weapon-x" wrote:looking forward to the Bone Spider :twisted:

cool :)
Here ya go!
kidpaddle94" wrote:Looks great. Excellent work again, thank you :)
Your welcome, I love helping out others and this just happens to be something that I enjoy doing :D .

First post updated with links to the BoneSpider and Furbolg, enjoy :P , more will be converted as soon as I decide what else I would like to work on.

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

Re: [Release] World of Warcraft Conversions

Post by Ominous » Sun Jan 12, 2014 5:05 am

The next batch of conversions is almost ready and will be posted as soon as I deem them ready. The names of the creatures will be kept a secret this time around until release, but in exchange I'll let you all decide on a "Fun" little conversion.

Image

Mini Diablo(He can have either have a 1h weapon, 2h weapon, or unarmed)...Drawback death animation is of the dissolve type meaning no corpse and possible problems with the death animation itself(Would make a great npc ;) ).

Diablo Fetish(The same creature as in act 3 but in 3D and I can adjust the size to whatever I choose and looks different)...Has all animations so could be used for anything, Fetish Boss Perhaps? >:)

Diablo Baby Murloc(I guess Diablo had a little fling with a Murloc and out came this little creature) Has all animations and seems like it would blend into D2 pretty well, this is just by looking without palette changes. :P

Deathwing Baby Murloc(It seems Diablo wasn't the only one to have a fling with a Murloc, maybe Deathwing got jealous?) Has all animations and would blend pretty well.

Marine Murloc(No not the deep sea variety, Seems a baby Murloc stole a Starcraft Marine's suit and is now packing firepower >:) ) Only 1 drawback, its 1 attack animation is of the ranged variety since it uses the terran guns and would need a missile made, He even explodes on death like the terran marines in SC.

Zergling(What more can I say?, if you dont know what this is find Starcraft somewhere and play it!) Hes a little cartoony but has all needed animations and then some(3 attack, 3 gethit, 1 death, 1 run, 1 special...spitting, 2 stand, and 1 walk)

User avatar
Jeewdew
Junior Member
Paladin
Posts: 132
Joined: Thu Sep 15, 2011 1:18 am
Contact:

Re: [Release] World of Warcraft Conversions

Post by Jeewdew » Sun Jan 12, 2014 11:46 am

Everything but the Marineloc is a great conversion for the game... The Diablo is maybe a bit "useless" without the die animation. ;P
Anyways.
More Murlocs to D2 thats for sure! =D

User avatar
weapon-x
Forum Legend
Arch-Angel
Posts: 1047
Joined: Wed Mar 18, 2009 4:52 am
Location: Mindanao, Philippines
Contact:
Philippines

Re: [Release] World of Warcraft Conversions

Post by weapon-x » Sun Jan 12, 2014 2:09 pm

the shaman sprite looks cool :twisted:
" It's not the size of the dog in the fight, it's the size of the fight in the dog. "

~Mark Twain

User avatar
Ominous
Posts: 52
Joined: Sun Dec 01, 2013 8:18 am
Location: United States

Re: [Release] World of Warcraft Conversions

Post by Ominous » Wed Jan 15, 2014 6:35 am

Flesh Golem is finished and uploaded! More to come soon and also working on a few of the "fun" conversions :D .

User avatar
MarcoNecroX
Junior Member
Paladin
Posts: 177
Joined: Sun Apr 22, 2012 10:55 pm

Re: [Release] World of Warcraft Conversions

Post by MarcoNecroX » Wed Jan 15, 2014 6:39 am

clap clap ! good work
let's see if I can use a few of these on MXLU XIV

User avatar
kidpaddle94
Forum Legend
Principality
Posts: 2057
Joined: Thu Aug 13, 2009 2:54 pm
Location: localhost
Canada

Re: [Release] World of Warcraft Conversions

Post by kidpaddle94 » Wed Jan 15, 2014 6:49 am

Nice work, once again. Thanks a lot for this :)

Hells_Lord
Junior Member
Paladin
Posts: 138
Joined: Mon Aug 06, 2012 10:55 pm
United States of America

Re: [Release] World of Warcraft Conversions

Post by Hells_Lord » Mon Feb 24, 2014 6:07 am

does anyone have a backup of these? seems like all the links are dead would be great to see these in action :)
Image
Now Modding 1.14D

Holder/Bag Item Tutorial

User avatar
Tomkomaster
Posts: 96
Joined: Thu Feb 07, 2008 1:15 am
Slovakia

Re: [Release] World of Warcraft Conversions

Post by Tomkomaster » Thu Jun 26, 2014 11:51 pm

Anyone has backups for these?

User avatar
Xibalba
Dark Alliance Beta Test
Champion of the Light
Posts: 283
Joined: Thu Aug 29, 2013 2:38 pm
Location: Skyrim

Re: [Release] World of Warcraft Conversions

Post by Xibalba » Sun Jun 29, 2014 12:24 pm

Tomkomaster" wrote:Anyone has backups for these?
Yes, the links wont work :/
Life is too short to drive boring cars.

User avatar
Necrolis
Senior Admin
Throne
Posts: 9125
Joined: Sat Mar 25, 2006 1:22 pm
Location: The Land of the Dead
Contact:
South Africa

Hand-picked

Re: [Release] World of Warcraft Conversions

Post by Necrolis » Sun Jun 29, 2014 1:16 pm

I downloaded most of these (mainly the UI images), I'll see if I can dig them up and put them on the keep's filecenter (may take a few days, really busy atm).
Image
Netiquette, Do you USE it?!?! | Nefarius' Fixed TXT Files | Terms Of Service
Blackened | Day of Death | D2GFEx
"What was yours is mine. Your land, your people, and now your life." - Lim-Dul, the Necromancer
Judgement is Final, Death is Eternal

User avatar
Xibalba
Dark Alliance Beta Test
Champion of the Light
Posts: 283
Joined: Thu Aug 29, 2013 2:38 pm
Location: Skyrim

Re: [Release] World of Warcraft Conversions

Post by Xibalba » Mon Jun 30, 2014 10:01 am

Necrolis" wrote:I downloaded most of these (mainly the UI images), I'll see if I can dig them up and put them on the keep's filecenter (may take a few days, really busy atm).
Thanks Necrolis! Ill be waiting.
Life is too short to drive boring cars.

User avatar
Lurix
Dark Alliance Beta Test
Champion of the Light
Posts: 496
Joined: Tue Aug 31, 2010 9:30 am
Location: Birmingham, UK
Bulgaria

Re: [Release] World of Warcraft Conversions

Post by Lurix » Wed Nov 26, 2014 8:26 pm

Someone has a backup of those?
Thanks in advance ;] ...

Post Reply

Return to “Multimedia”