PlugY, The Survival Kit 11.0 : with support of Patch 1.13d.

Discuss applications of D2Mod (v1.10), NefEx (v1.11+), and PlugY, and post suggestions for future plugins.

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LAutour
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PlugY, The Survival Kit 11.0 : with support of Patch 1.13d.

Post by LAutour » Fri Apr 15, 2016 6:05 pm

v11.00 changes :
- PlugY works for 1.13d version of LoD too.
- A complete support of all languages in game (the localized lines it is possible to govern in the PlygYLocal.ini file).

Installer:
PlugY_The_Survival_Kit_v11.00.exe
Source code:
PlugY_The_Survival_Kit_v11.00_source_code.zip
Last edited by LAutour on Sun Apr 17, 2016 12:08 pm, edited 3 times in total.

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ChaosMarc
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Re: PlugY, The Survival Kit 11.00 : with support of Patch 1.

Post by ChaosMarc » Fri Apr 15, 2016 6:39 pm

wow cool :)
as far as i can see all features work :)
though the installer is kinda broken/strange...
could you supply a zip version?
did you think about a github repo? If you dont want to create one yourself I would be more than happy to do it for you

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LAutour
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Re: PlugY, The Survival Kit 11.00 : with support of Patch 1.

Post by LAutour » Fri Apr 15, 2016 6:48 pm

The installer it seems normally works. But here the link to Plugy in archive: https://yadi.sk/d/xazgV1_qr37zQ
On GitHub - I didn't work with it earlier. For the present I didn't deal with it.

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mmpx222
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Re: PlugY, The Survival Kit 11.00 : with support of Patch 1.

Post by mmpx222 » Sat Apr 16, 2016 3:32 am

Awesome work. I'd like to ask a question, though : Why split localization code to PlugYLocal.dll (in Delphi, too)?
D2TXT / D2INI - Python scripts for editing TXT files, or converting between TXT ↔ INI files

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LAutour
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Re: PlugY, The Survival Kit 11.00 : with support of Patch 1.

Post by LAutour » Sat Apr 16, 2016 7:17 am

Because on C ++ to work with strings, in comparison with Delphi - extremely it isn't convenient. Аnd so was quicker.

P.S.
By the way, write on correction of the translation of the text to PlugyLocal.ini.

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borg
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Re: PlugY, The Survival Kit 11.0 : with support of Patch 1.1

Post by borg » Sun Jun 12, 2016 2:51 am

Is it possible to add PlugYLocal.ini and PlugYLocal.dll into patch_d2.mpq?

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ChaosMarc
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Re: PlugY, The Survival Kit 11.0 : with support of Patch 1.1

Post by ChaosMarc » Sun Jun 12, 2016 12:03 pm

LAutour's source code can now be found on github: https://github.com/ChaosMarc/PlugY
Feel free to contribute. There were some language fix pull requests already :-)

Sindor
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Re: PlugY, The Survival Kit 11.0 : with support of Patch 1.1

Post by Sindor » Mon Nov 07, 2016 4:25 am

Hey guys,

I am a D2 fan and a coder. I am a jack of all and a master of none when comes to programming. If someone with working knowledge wanted to give a 5-10min youtube on testing PlugY code in D2 and pull back the error messages in some fashion I would be interested in putting some work toward this mod. I haven't needed to work on assembly and C++ since college but it would be a fun project to kill sometime.

Thanks

Cesarro
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Re: PlugY, The Survival Kit 11.0 : with support of Patch 1.1

Post by Cesarro » Wed Oct 18, 2017 8:43 am


[quote=Sindor"]Hey guys,

I am a D2 fan and a coder. I am a jack of all and a master of none when comes to programming. If someone with working knowledge wanted to give a 5-10min youtube on testing PlugY code in D2 and pull back the error messages in some fashion I would be interested in putting some work toward this mod. I haven't needed to work on assembly and C++ since college but it would be a fun project to kill sometime.

Thanks[/quote]

Good idea Sindor, have you made any progress with this project?

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