
I am releasing my Diablo 1 monster pack as a , let's say , "beta version".
I would like to ask you for help in spotting bugs and errors if there are any.
Follow the instructions in the readme

Feedback is appreciated!
Edit: Version 1.02 released
Changelog
- Fixed more .txt errors
- All of the .txts have been fixed by adding an empty row at the end of the files
- Head "comment" columns inserted at the beginning of each .txt file
- Fixed the columns quantity in Skills and Sound related txt's
- Added Charge skill for Vipers
- Fixed the Gargoyle Stone form animation (see animdata rows in G@ folder)
- Added a proper Monstats2 row for Gargoyles
- Added the missing skill for Dark Mages which summons a skeleton archer
- Fixed the Goatman Archer sound list by removing the Attack related sounds
- Added a note on D1Skeletons in !S and _S token folders
- Changed the readme
- Fixed the Magma demon throwing sequence (Although unused, it's best to have it complete)
Download links:
A) http://www.filedropper.com/ogodeispackv102
B) https://files.fm/u/x6ef6dz3
Patch 1.02b released
*NOTE* : It requires the base pack
-Fixed the graphic of Advocate type monsters (darkened them to better fit D2's environment)
- Fixed several useless errors in monstats2.txt
- Download link:
http://www.filedropper.com/ogodeispackpatch102b