Conviction Skill Edit

Post here about all aspects of D2 mod making whether it's information, problems or whatever. Please specify whether your post is relating to Classic D2 or the Expansion.

Moderator: Nizari

Jair
Posts: 99
Joined: Sat Jul 16, 2016 8:54 pm

Conviction Skill Edit

Post by Jair » Wed May 16, 2018 4:03 pm

I added the poisonresist and magicresist property in Conviction Skill, but this not work.

should I add something in skilldesc.txt?
To make it work?

please help :(


Jair
Posts: 99
Joined: Sat Jul 16, 2016 8:54 pm

Re: Conviction Skill Edit

Post by Jair » Wed May 16, 2018 4:24 pm

Of course, add the corresponding values.
should we add something else in aurastat and aurastatcalc?

User avatar
Ogodei
Senior Moderator
Angel
Posts: 516
Joined: Thu Mar 10, 2016 8:31 am
Italy

Hand-picked

Re: Conviction Skill Edit

Post by Ogodei » Wed May 16, 2018 4:48 pm

I don't know what you've been doing wrong then.
Anyway, Here's a working skill: copy the row over your conviction aura


EDIT: it may be that the monsters you're testing your aura with have too high resists. Remember that auras and curses that act on resists work at what's like 1\5 efficienty against immune monsters.
You do not have the required permissions to view the files attached to this post.

Jair
Posts: 99
Joined: Sat Jul 16, 2016 8:54 pm

Re: Conviction Skill Edit

Post by Jair » Wed May 16, 2018 4:51 pm

I have the same data added
Nothing else is needed ?

or something to add in skilldesc.txt?


Jair
Posts: 99
Joined: Sat Jul 16, 2016 8:54 pm

Re: Conviction Skill Edit

Post by Jair » Wed May 16, 2018 5:24 pm

thank you very much, I appreciate your time and patience
cheers :D

Return to “General Mod Making”