Besides the ChrTransform (controling which color to shift), is there another "thing" that controls which PART of the armor will be color-shifted?
Like shako is completely missing this "thing", so its in-game appearance is not green as it supposed to be.
Anybody can help or explain? Thanks a lot.
Question about color-shifting on Unique/Set Items
Moderator: Nizari
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Question about color-shifting on Unique/Set Items
Last edited by Darion on Wed Nov 21, 2018 12:31 pm, edited 1 time in total.
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Re: Question about color-shifting on Unique/Set Items
The color change variations comes from the different design of the class armor. Generally the color is the same. In my experience the differences are not so visible when a color which is not extreme in its saturation. it has to do something with the diablo 2 palettes. I try to evade using colors like Super Black, Dark Blue, Dark red or Purple. Basically each "basic color group" has few variations, the end variation is usually a risky one to use.
Like:
group 1
-gray
-black
-super black
group 2
-light blue
-dark blue
-epic blue
group 3
-rose red
-dark red
-blood red
group 4
-forest green
-green
-dark green
group5
-dark gold
-gold
-light gold
group6*
-brownie
-some crap
-purple
-white
The ones in bold are the tones that can make the most problems. That's as much as I can tell you...
Like:
group 1
-gray
-black
-super black
group 2
-light blue
-dark blue
-epic blue
group 3
-rose red
-dark red
-blood red
group 4
-forest green
-green
-dark green
group5
-dark gold
-gold
-light gold
group6*
-brownie
-some crap
-purple
-white
The ones in bold are the tones that can make the most problems. That's as much as I can tell you...
As I look into the cave
The fog doth fill my eyes
Inside lies the answer
A cause for my demise
The fog doth fill my eyes
Inside lies the answer
A cause for my demise
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- Joined: Mon Aug 27, 2018 12:22 pm
Re: Question about color-shifting on Unique/Set Items
Thank you sir, for sharing your experience with these colors. But I don't think colors can cause the "invisibility" issue.
Say another example: Heavenly Garb Light Plate, which has light blue (cblu in txt) color shift, when wearing by a Sorc, it can be seen clearly as a blue armor (medium type).
EXCEPT its heavy shoulder pads are still yellow (undyed), so it's pretty fair to say even Blizzard made a mistake here, on which parts of the Light Plates should be color-shifted.
I don't know if this is all hard-coded or modifiable through txt editing, but I have tried changing the armors' alternategfx, rSPad, Torso and stuff in Armor.txt, no luck.
The game does its own decision on what/where to color shift. Really hope someone can help clarify this.
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- Posts: 67
- Joined: Wed Mar 01, 2017 9:09 pm
Re: Question about color-shifting on Unique/Set Items
If used with diablo 2 "units palette" pure black is rendered invisible.
And, yes, .txt files do not hold the information you seek, as far as I know, so maybe hardcoding will be necessary to solve the issue. Sorry, can't help you further, hopefully someone with greater experience will join the topic...
As I look into the cave
The fog doth fill my eyes
Inside lies the answer
A cause for my demise
The fog doth fill my eyes
Inside lies the answer
A cause for my demise
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- Posts: 66
- Joined: Mon Jul 18, 2016 10:55 pm
Re: Question about color-shifting on Unique/Set Items
There's a solution for shako
Change the column Transform to 8 in armor.txt
But it looks kinda weird especially in sorc (colors the face and the hair)
Change the column Transform to 8 in armor.txt
But it looks kinda weird especially in sorc (colors the face and the hair)
Diablo II Evolution