Make Dynamic HEalth and mana Orb LOD 1.10

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Make Dynamic HEalth and mana Orb LOD 1.10

Post by lovesick00 » Sun Nov 25, 2018 4:28 pm

hello
i want a question about it
can i make it load health & mana each dc6 / char
each orb / dc6
thansk so much
sorry my bad english
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by huohuowu2 » Sun Nov 25, 2018 10:04 pm

Would you mind telling me which MOD achieves dynamic orb?

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by lovesick00 » Mon Nov 26, 2018 3:42 am

huohuowu2 wrote:
Sun Nov 25, 2018 10:04 pm
Would you mind telling me which MOD achieves dynamic orb?
i hope with ce : 7 char loaded 7 HP MP dc6 celfile as diablo 3
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by thaison » Mon Nov 26, 2018 6:09 am

The source code posted by kidpaddle94, you can implement in your project easily: https://d2mods.info/forum/viewtopic.php?t=62177
Last edited by thaison on Mon Nov 26, 2018 7:29 am, edited 1 time in total.

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by Necrolis » Mon Nov 26, 2018 7:10 am

thaison wrote:
Mon Nov 26, 2018 6:09 am
mã nguồn đã được đăng bở kidpaddle94, bạn có thể thực hiện trong dự án của bạn 1 cách dễ dàng: https://d2mods.info/forum/viewtopic.php?t=62177
please keep your replies to english, or offer an english translation alongside, as we are an english forum.
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by thaison » Mon Nov 26, 2018 7:28 am

Necrolis wrote:
Mon Nov 26, 2018 7:10 am
thaison wrote:
Mon Nov 26, 2018 6:09 am
mã nguồn đã được đăng bở kidpaddle94, bạn có thể thực hiện trong dự án của bạn 1 cách dễ dàng: https://d2mods.info/forum/viewtopic.php?t=62177
please keep your replies to english, or offer an english translation alongside, as we are an english forum.
Sorry, I will fix it
He is Vietnamese

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by huohuowu2 » Mon Nov 26, 2018 7:14 pm

lovesick00 wrote:
Mon Nov 26, 2018 3:42 am
huohuowu2 wrote:
Sun Nov 25, 2018 10:04 pm
Would you mind telling me which MOD achieves dynamic orb?
i hope with ce : 7 char loaded 7 HP MP dc6 celfile as diablo 3
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:cry:
I can't use do this with vc.

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by huohuowu2 » Tue Nov 27, 2018 7:34 am

I can't change the source code to a dll by D2Template.
Is there a video tutorial?

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by jessedazebra » Tue Nov 27, 2018 7:53 am

huohuowu2 wrote:
Tue Nov 27, 2018 7:34 am
I can't change the source code to a dll by D2Template.
Is there a video tutorial?
There are no tutorials, you have to learn everything by yourself.

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by huohuowu2 » Tue Nov 27, 2018 11:43 pm

jessedazebra wrote:
Tue Nov 27, 2018 7:53 am
huohuowu2 wrote:
Tue Nov 27, 2018 7:34 am
I can't change the source code to a dll by D2Template.
Is there a video tutorial?
There are no tutorials, you have to learn everything by yourself.
:cry:
This need learn c++.harder to me now.
Would you mind upload this dll?

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by lovesick00 » Thu Nov 29, 2018 7:46 am

[/quote]
:cry:
This need learn c++.harder to me now.
Would you mind upload this dll?
[/quote]
im too
waiting someone upload dll
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by devurandom » Thu Dec 06, 2018 2:32 am

I reversed the original draw orb code and its working as of now.
Animation code not added yet, but shouldn't be that hard.

I'm not very good at graphics, but If someone will post/send some animated
vanilla DC6 orb graphics, I could test animation and release working code in BaseMod.

If I get animation working it will be one animation for all classes,
so don't expect different animations for each class.
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by huohuowu2 » Thu Dec 06, 2018 4:15 am

devurandom wrote:
Thu Dec 06, 2018 2:32 am
I reversed the original draw orb code and its working as of now.
Animation code not added yet, but shouldn't be that hard.

I'm not very good at graphics, but If someone will post/send some animated
vanilla DC6 orb graphics, I could test animation and release working code in BaseMod.

If I get animation working it will be one animation for all classes,
so don't expect different animations for each class.
Well done.
Hope to complete at an early date.

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by jessedazebra » Thu Dec 06, 2018 9:18 am

devurandom wrote:
Thu Dec 06, 2018 2:32 am
I reversed the original draw orb code and its working as of now.
Animation code not added yet, but shouldn't be that hard.

I'm not very good at graphics, but If someone will post/send some animated
vanilla DC6 orb graphics, I could test animation and release working code in BaseMod.

If I get animation working it will be one animation for all classes,
so don't expect different animations for each class.
That's some good news. Would be awesome to see this in BaseMod. I guess I can help with animation graphics, gonna try to convert it from D3 with these D2 palettes.
Edit: Here's animated health orb, just for testing purposes. It's far from perfect, but it would be ok to test how it works. :D
Looks like that:
Attachments
health.rar
(4.01 KiB) Downloaded 165 times

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by devurandom » Thu Dec 06, 2018 11:38 am

Cool, I've been testing the code, so far seems everything is working. Handles transparency when you drink potions to fill up, and green poison effect on Life orb.
Now I'll work to add whist's example in for animation part.

Thanks!
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by jessedazebra » Thu Dec 06, 2018 11:51 am

That's nice. I'm gonna make better animations and graphics for health orb. I think it'll be hard to make blue animated mana orbs, because blue D2 palettes look absolutely disgusting, so I'll change it to grey maybe (like in my vid for mana orb). And one more thing: do you need green life bar for poison effect?

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by devurandom » Thu Dec 06, 2018 12:40 pm

That'd be super if you find time. ;)
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by thaison » Thu Dec 06, 2018 2:20 pm

I did it about 1 year ago

Link Dow: https://www.dropbox.com/s/38k3evjnnojiie2/Orb.rar?dl=0


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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by devurandom » Thu Dec 06, 2018 2:44 pm

Nicely done. Thanks!
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by lovesick00 » Fri Dec 07, 2018 8:50 am

it need ce to load new dc6 from d2client , i thinks so
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by devurandom » Sat Dec 08, 2018 7:16 am

I'm not sure if this will help you, BaseMod isn't coded for 1.10.

Animation working for LifeOrb, LifeOrbPoisoned and Mana. Transparency working on those too. Need to do more testing.
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by jessedazebra » Sat Dec 08, 2018 8:36 am

Do you still need just separated orbs or thaison's orbs with overlays will be okay for your BaseMod? Just let me know.

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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by lovesick00 » Sat Dec 08, 2018 8:43 am

devurandom wrote:
Sat Dec 08, 2018 7:16 am
I'm not sure if this will help you, BaseMod isn't coded for 1.10.

Animation working for LifeOrb, LifeOrbPoisoned and Mana. Transparency working on those too. Need to do more testing.
thanks . no problem , hope it work fine with your base mods
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by devurandom » Sat Dec 08, 2018 9:07 am

jessedazebra wrote:
Sat Dec 08, 2018 8:36 am
Do you still need just separated orbs or thaison's orbs with overlays will be okay for your BaseMod? Just let me know.
Both worked already. mix/match.
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Re: Make Dynamic HEalth and mana Orb LOD 1.10

Post by huohuowu2 » Fri Dec 14, 2018 2:17 pm

:cry:
No dll for 1.10.

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