Classic whirlwind for 1.12a

This forum is for discussions on how to edit what can not be edited through the txt files, needless to say this isn't about battle net hacking.

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pepa999
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Classic whirlwind for 1.12a

Post by pepa999 » Sun Jun 09, 2019 2:22 pm

Hi, is somewhere on this forum code location for classic whirlwind for 1.12a? I tried searching for commands using 1.13 or 1.14 code, but not sucessfully. Because code posted is too short. Can someone at least post longer piece of code from any version, so i can try to search it for myself in 1.12a?

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bangbose
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Re: Classic whirlwind for 1.12a

Post by bangbose » Mon Jun 10, 2019 7:55 am

why do you mod 1.12a in the first place?

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pepa999
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Re: Classic whirlwind for 1.12a

Post by pepa999 » Mon Jun 10, 2019 10:54 am

In the 1.13+ i would need to remove lot of things i dont want in the game for example respec. And i use nefarius fixed files which are maybe not compatible with 1.13+.

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bangbose
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Re: Classic whirlwind for 1.12a

Post by bangbose » Mon Jun 10, 2019 3:43 pm

They are fixed files in the download section for 1.13c too also much more plugins/code to use... For the respec I can't help you that part requires some CE I think.

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pepa999
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Re: Classic whirlwind for 1.12a

Post by pepa999 » Mon Jun 10, 2019 11:56 pm

Ok, i did already a lot of CE in my mod, so it is hard for me to switch to 1.13c, but i will remember that next time. So 1.13c is the best, not 1.14? I mean which version allow me to use more stuff from here?

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bangbose
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Re: Classic whirlwind for 1.12a

Post by bangbose » Tue Jun 11, 2019 8:10 am

1.10 has the most plugins around here after that is 1.13c

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pepa999
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Re: Classic whirlwind for 1.12a

Post by pepa999 » Tue Jun 11, 2019 8:35 am

Ok, good to know. I mostly looking for code locations(code edit compilations) so i can on my own change things which are hardcoded. And i care less about plugins.

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