Stash gold penalty for death in TCP/IP game

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Darion
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Joined: Mon Aug 27, 2018 12:22 pm

Stash gold penalty for death in TCP/IP game

Post by Darion » Fri Mar 29, 2019 8:19 pm

Hello members of the keep,

So in D2's TCP/IP games, there is also this annoying stash gold death penalty (like games on BN), which I'm trying to remove on 1.13d, and I found one relevant (and ancient) thread: Gold loss from stash on death

Unfortunately these CEs are for 1.10, and I wasn't able to track them down in 1.13d, also I found no information on the the GetStashGold function that SVR mentioned. I wonder if they somehow redone this part of code in later versions? Any help on this would be appreciated.
Last edited by Darion on Sat Mar 30, 2019 4:17 am, edited 1 time in total.

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Darion
Posts: 11
Joined: Mon Aug 27, 2018 12:22 pm

Re: Stash gold penalty for death in TCP/IP game

Post by Darion » Fri Mar 29, 2019 8:25 pm

BTW, I also found this thread: 1.13c death gold penalty/tax. But this one completely removes the gold penalty function, BOTH from stash and from inventroy, it also affects SP games, which is not what I intended.

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