- Member news
Introduction of Treasure Goblin Plugin
Hello, I am Nizari and I'v been reading Phrozen Keep regularly since about 10 years. Somewhere at the end of 2017, I have joined the Discord channel, promising myself to register on the forum too at some point. In december I have asked Jetaman if he would be able to rip Treasure Goblin animations from Diablo 3. I always wanted to implement these exciting monsters in the mod I'm working on since years, also, I always wanted to release some nice public plugin, to give something from me to the community, which would be useful for other modders. Jetaman has agreed on helping to achieve this together. All those things gave me a perfect opportunity/reason to register on the forum and great material for the plugin.
The first animations we had were looking like this:
Additionally, the death animation has been completly broken and unable to be ripped.
Not long after, with my suggestion of merging D2's red portal animation with the goblin, Jetaman did this fantastic thing:
We had all the animations ready. I have also succesfully implemented it into the game and configured everything. At this moment 2 problems occured: how to make the portal animation transparent and how to make the goblin truly and permanently dissapear after he "runs away" through his portal (believe me, it's not as easy as it sounds). Thanks to Necrolis, who has taught me...
Eastern Sun Rises Beginnings
About half a year ago I started to share my modifications I made for Eastern Sun. I began with little fixes and the Gold pickup.dll. I continued to fix bugs and balance a few things. I also introduced new items and replaced many item graphics. Not all of these changes were well received by all players. I remember discussions in a length the ES Subforum hasnt seen in a long time. Back then I decided to change the name to Eastern Sun Rises to cut short all those discussions whether it's still an unofficial patch or an independent mod. As a result Eastern Sun Rises yet again, like a phönix out of the ashes.
Around that time we started tou use discord and what can I say, it has been a blast. Since then about every other day new people join us to play some ES again and talk about old times. ESR as it is began to grow, not comparable to mods like Path of Diablo or Resurgence, but for ES itself quite a lot. We continued to add QoL features like Bufficons and the possibility to dye your equipment as you want. You might have noticed that I spoke of us. Back then aught/mak, thaison and sky aka max joined to devteam to help out here and there. Without the help of mnw1995 and dav92 that wouldnt have been possible either. Another shout out to Ogodei and Spike who helped me on many small things that I cant count anymore.
Most of you have noticed for sure,...
Id like to remind everyone that this member news forum is open for anyone to post their own quick news. News posted here will display on the main page aka news portal next to the old staff crafted keep updates.
Posts here require approval and comments are disabled due to a core bug in the latest phpBB version (that will be fixed at some point). Other than that, been busy fixing bugs ad tweaking things here and there. Meanwhile ↓
Ogodei Earned a tutor badge.
Last 3 people to receive the Like a Boss Flair were Yohann, kingpin and Necrolis
More about badges here
- Staff news
Its that Time AgainWelcome to another round up of news from the Keep! This round up was a little bit more delayed than we'd like, but will become more regular as all the new site features are rolled out. As always we encourage out users to submit their own work for the news: from mod updates, to tutorials, to screenshots and videos.
Site Updates and FixesVolf has been working round-the-clock to improve and fix issues with the site, you can read more about the daily updates here, one of the biggest for users is that the site is now running with HTTPS, making the keep more future friendly (especially for Chrome users). Users may have noticed a lot of old posts showing up as recently posted, this is because Volf has been working tirelessly to update and fix any old an broken links or BBCode, which you can read more about here. If you do find broken links, please let us know! Volf has some more awesome features in store, just around the corner, so keep your eyes peeled.
Member News Forum OpenPosts in the Member News forum no longer require admin approval and comments have been enabled for all users. For those who missed it, the Member News forum is a new forum for members to post news that will be displayed on the main page / news portal right next the the official keep updates, any news relating to Diablo 2 Mod Making including mod and patch releases, with similar...
WE ARE BACK!
Welcome everyone to the first new Keep news post in a very long time! Thankfully it won't take as long for the next news post. We have some very exciting things planned for the Keep in the coming months, and we look forward to sharing them with you guys as they are ready.
First thing is first, you might have noticed the site looks a tad newer! This is because Volf has completely redone the Keep from the ground up! Working tirelessly over the past few weeks, Volf has redone the forums, the File Center and the Knowledge Base. From All the Staff and Users of the Keep, I would like to extend a massive "Thank You" to Volf for all his continued work and effort on the Keep for its hosting and always being there to keep it running!
With there being a totally new platform for the Keep, we have some really cool new features for everyone, and are planning to add more. Some of the current new bells and whistles include:
- Performance! The Keep is now running a lot faster than it used to, with fewer timeout and posting errors.
- Flairs & Badges: Ogodei was the first keeper to earn a Tutor badge. We will be awarding this badge to users that contribute back to the community through posts and tutorials. There will be more badges coming in future! Some may have also noticed the "Forum Regular" user group too, which we have a few plans for, there is also a badge for mod...
PlugY source code is now publicI still remember the day when i heard rumors about "a french guy" working on an infinite stash plugin on the keeps irc channel, this was somewhere around 2003 or 2004. The guy turned out to be Yohann who is now well known and considered a pillar of our little d2 modding community.
Some time later plygy came out and bumped d2 modmaking to a whole new level.
PlugY, The Survival Kit 1.00 was the first version and it was described as the jaw-dropping PlugY by Alkalund in Keep Update 03/19/04. Now 10 years later Yohann announced the releace of Plugy source code. You can grab your copy here at Yohann site and please support him for all the years he has spent on this epic plugin!
Le Royaume des OmbresXaphan released once again a new update to his mod (2.04). The update include a new specialities system, many adjustements to the difficulty as well as news features such as enchantables items, new gold system and much more. For a detailed list of mod changes and features visit this thread, and check this one for all updates changelogs. You can download the mod at this link and the lastest update directly by clicking this one.
New World of Warcraft Resource Packs by OminousAll the icons and UI from are available from this thread, along with those, Ominous is also converting monsters from WoW to DCC for use in D2. He is currently taking requests for what people want to see converted next.
ZERB 0.3.2.1The Runeword Browser for Zy-El Mod Version 4.4C.
This is a major update to ZERB (originally created by Malakat) from Clersius. With the additional filters it provides, you can search for just about anything you want to. Plus...ALL the 600+ runewords have been populated in the program!!!
‘;’ - Stat Type Search (includes class skill search functionality)
‘:’ - Partial Stat Code search (useful if you want to find a specific attribute e.g. bocl)
‘!’ - CtC <skill>
‘@’ - Charged Skills (want to find how many runewords have Blood Golem Charges?)
Please take a look at this short video I put together to show the new...
Mod updatesLe Royaume des Ombres
Xaphan has released an update (2.00) for his mod. A whole new act has been added to the game, allowing players to go through act 2, as well as an update focused on monsters to make the mod more challenging. Some skills have been balanced, and some bugs fixed. For a detailed list of new changes and features visit this thread or download the update directly by clicking this link.
Diabolic Cartography back in actionDiabolic Cartography site is back in action with a new site and a couple of new dt1 plugins by Eimernase. The first dt1 contains new statue tiles get it here. The second dt1 contains some nice detailed tiles suitable for a graveyard style map - get it here