• Member news

    • Eastern Sun Rises Beginnings


      About half a year ago I started to share my modifications I made for Eastern Sun. I began with little fixes and the Gold pickup.dll. I continued to fix bugs and balance a few things. I also introduced new items and replaced many item graphics. Not all of these changes were well received by all players. I remember discussions in a length the ES Subforum hasnt seen in a long time. Back then I decided to change the name to Eastern Sun Rises to cut short all those discussions whether it's still an unofficial patch or an independent mod. As a result Eastern Sun Rises yet again, like a phönix out of the ashes.
      Around that time we started tou use discord and what can I say, it has been a blast. Since then about every other day new people join us to play some ES again and talk about old times. ESR as it is began to grow, not comparable to mods like Path of Diablo or Resurgence, but for ES itself quite a lot. We continued to add QoL features like Bufficons and the possibility to dye your equipment as you want. You might have noticed that I spoke of us. Back then aught/mak, thaison and sky aka max joined to devteam to help out here and there. Without the help of mnw1995 and dav92 that wouldnt have been possible either. Another shout out to Ogodei and Spike who helped me on many small things that I cant count anymore.
      Most of you have noticed for sure,...

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    • Go to last post by Volf on Wed Jan 17, 2018 10:58 pm in Member news

      Id like to remind everyone that this member news forum is open for anyone to post their own quick news. News posted here will display on the main page aka news portal next to the old staff crafted keep updates.
      Posts here require approval and comments are disabled due to a core bug in the latest phpBB version (that will be fixed at some point). Other than that, been busy fixing bugs ad tweaking things here and there. Meanwhile ↓

      Ogodei Earned a tutor badge.




      Last 3 people to receive the Like a Boss Flair were Yohann, kingpin and Necrolis
      More about badges here

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    • Go to last post by Volf on Sat Jan 13, 2018 12:12 pm in Member news

      Some screenshots picked from the gallery.
      220 303 229

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    • Here is some bth gameplay for the news.

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  • Staff news

    • WE ARE BACK!

      Welcome everyone to the first new Keep news post in a very long time! Thankfully it won't take as long for the next news post. We have some very exciting things planned for the Keep in the coming months, and we look forward to sharing them with you guys as they are ready.

      First thing is first, you might have noticed the site looks a tad newer! This is because Volf has completely redone the Keep from the ground up! Working tirelessly over the past few weeks, Volf has redone the forums, the File Center and the Knowledge Base. From All the Staff and Users of the Keep, I would like to extend a massive "Thank You" to Volf for all his continued work and effort on the Keep for its hosting and always being there to keep it running!

      With there being a totally new platform for the Keep, we have some really cool new features for everyone, and are planning to add more. Some of the current new bells and whistles include:
      • Performance! The Keep is now running a lot faster than it used to, with fewer timeout and posting errors.
      • Flairs & Badges: Ogodei was the first keeper to earn a Tutor badge. We will be awarding this badge to users that contribute back to the community through posts and tutorials. There will be more badges coming in future! Some may have also noticed the "Forum Regular" user group too, which we have a few plans for, there is also a badge for mod...

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    • PlugY source code is now public

      I still remember the day when i heard rumors about "a french guy" working on an infinite stash plugin on the keeps irc channel, this was somewhere around 2003 or 2004. The guy turned out to be Yohann who is now well known and considered a pillar of our little d2 modding community.
      Some time later plygy came out and bumped d2 modmaking to a whole new level.
      PlugY, The Survival Kit 1.00 was the first version and it was described as the jaw-dropping PlugY by Alkalund in Keep Update 03/19/04. Now 10 years later Yohann announced the releace of Plugy source code. You can grab your copy here at Yohann site and please support him for all the years he has spent on this epic plugin!

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    • Le Royaume des Ombres

      Xaphan released once again a new update to his mod (2.04). The update include a new specialities system, many adjustements to the difficulty as well as news features such as enchantables items, new gold system and much more. For a detailed list of mod changes and features visit this thread, and check this one for all updates changelogs. You can download the mod at this link and the lastest update directly by clicking this one.

      New World of Warcraft Resource Packs by Ominous

      All the icons and UI from are available from this thread, along with those, Ominous is also converting monsters from WoW to DCC for use in D2. He is currently taking requests for what people want to see converted next.

      ZERB 0.3.2.1

      The Runeword Browser for Zy-El Mod Version 4.4C.
      This is a major update to ZERB (originally created by Malakat) from Clersius. With the additional filters it provides, you can search for just about anything you want to. Plus...ALL the 600+ runewords have been populated in the program!!!

      Additional filters:

      ‘;’ - Stat Type Search (includes class skill search functionality)
      ‘:’ - Partial Stat Code search (useful if you want to find a specific attribute e.g. bocl)
      ‘!’ - CtC <skill>
      ‘@’ - Charged Skills (want to find how many runewords have Blood Golem Charges?)

      Please take a look at this short video I put together to show the new...

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    • Mod updates

      Le Royaume des Ombres
      Xaphan has released an update (2.00) for his mod. A whole new act has been added to the game, allowing players to go through act 2, as well as an update focused on monsters to make the mod more challenging. Some skills have been balanced, and some bugs fixed. For a detailed list of new changes and features visit this thread or download the update directly by clicking this link.

      Diabolic Cartography back in action

      Diabolic Cartography site is back in action with a new site and a couple of new dt1 plugins by Eimernase. The first dt1 contains new statue tiles get it here. The second dt1 contains some nice detailed tiles suitable for a graveyard style map - get it here

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    • The first keep update at d2mods.info

      I august i posted an announcement stating that hugelaser is shutting down (check the topic here). The site and forums are now hosted by me (volf) and the downloads are hosted by Necrolis.
      Being independent has brought up some new possibilities that were not easy to accomplish before due to lack of server access. As an example i have been monitoring the sites performance and tweaked to site for better speed along with allot of search engine optimisation changes, found unused and broken scripts that were adding to the loading times signifigantly. I have also been monitoring 404 errors (page not found) and fixed some pages that have been missing for a long time. As an example the staff page had disappeared completely so a new one was added here (you will also find a staff link to the left in the navigation under forums category.

      Dead links

      A side effect of the move has been a drop in pagerank and traffic as allot of incoming links are still pointing to phrozenkeep.hugelaser.com. We now ask webmasters and link partners to update any links to point to the new url. The format of all links is still the same, you only need to change replace phrozenkeep.hugelaser.com to d2mods.info or d2mods.com in links. If
      you have made posts containing links to the phrozen keep on other forums you would be doing us a favor by editing the links to.
      Image

      Diablo 2...

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