I tried to make it by cloumn aurastat1 and passivestat1 in skills.txt, but failed.
Did I miss something or do it in a wrong way?
How to add openwounds to Sacrifice?
Moderator: Skill Clinician
Re: How to add openwounds to Sacrifice?
It won't work like that. You would have to rework Sacrifice by changing its function to be the same as Berserk. Thanks to this you can give yourself very short temporary state that would also add openwounds. You would have to simulate the HP loss of Sacrifice by adding negative life regen with correct formula.