Newb question: how to get mods to work with PlugY?

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lama
Posts: 6
Joined: Wed Dec 13, 2017 5:44 pm

Newb question: how to get mods to work with PlugY?

Post by lama » Fri Dec 22, 2017 10:52 am

so on my quest to learn the abc's of modding I quickly came to an obstacle and that is.. I can't actually use my mods

I used the -direct -txt in the parameter section of PlugY but the small mods I made does not appear.

thanks and regards.

Roneye
Posts: 15
Joined: Fri Dec 15, 2017 7:06 pm

Re: Newb question: how to get mods to work with PlugY?

Post by Roneye » Fri Dec 22, 2017 3:26 pm

1. Make a new folder (I made one on the desktop) Copy everything within these folders into the new folder
C:\Program Files (x86)\Diablo II\Mod PlugY
C:\Program Files (x86)\Diablo II\PlugY
(not the folders but all the content within the two folders)

Now you make this inside the new folder you also make this: C:\Users\Roneye\Desktop\MyMod\data\global\excel put every softcoded txt files you make into the excel folder.
ofc in the PlugY.ini folder you just put:
[LAUNCHING]
Param= -direct -txt
(If you want windowed mode you can also do that in the ini file)

Now just open the PlugY.exe file in the new folder.
If you get an error when saving characters you need to find the saved folder in the Diablo 2 folder, right click it and give all permission to it.

lama
Posts: 6
Joined: Wed Dec 13, 2017 5:44 pm

Re: Newb question: how to get mods to work with PlugY?

Post by lama » Fri Dec 22, 2017 5:31 pm

thanks roneye that did the trick :D kudos

Roneye
Posts: 15
Joined: Fri Dec 15, 2017 7:06 pm

Re: Newb question: how to get mods to work with PlugY?

Post by Roneye » Fri Dec 22, 2017 10:08 pm

Glad i could help, I had same problem a week ago. I spent hours and hours until I randomly tried that.
I wanted to alter the drop rate and gambling a bit, so it's more singleplayer friendly.

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