I do not happen monsters when using the plugin D2Spawn .
Other plugins D2SMod work.
Maybe I have the wrong set up?
D2Mod.ini code
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[D2MOD]
PlugY = plugy.dll
Utility = Utility.dll
MercMod = MercMod.dll
StatFix = StatFix.dll
SetStat = SetStat.dll
SkillPrereq = SkillPrereq.dll
GemFix = GemFix.dll
D2Spawn=D2Spawn.dll
NewTxt=NewTxt.dll
[D2Spawn]
;calc1=IDx from D2Spawn.txt
;Which pSpell do you want to use? (range 0..31)
pSpell=13
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est 0 0 2 1 1 0 2 1 1 -1 0
Next step:
I added to misc.txt in Healing Potion and Mana Potion value pSpell = 13 , and calc1 = 0
Full code:
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Healing Potion 1 0 0 0 1 0 0 1 60 0 hpo hpo hpo 16 1 1 0 0 0 flprps invrps 0 xxx 0 0 1 hpot item_potion 14 item_potion_drink 0 0 5 0 1 1 0 0 0 0 0 0 -1 13 1 0 0 0 non 0 1 1 0 0 255 0 0 0 0 255 0 0 0 0 255 0 0 0 0 255 1 1 0 0 255 0 0 0 0 255 0 0 0 0 255 1 1 0 0 255 0 0 0 0 255 0 0 0 0 255 0 0 0 0 255 1 1 0 0 255 0 0 0 0 255 1 1 0 0 255 1 1 0 0 255 0 0 0 0 255 0 0 0 0 255 0 0 0 xxx xxx 1 1 0 0
How do I make a monster call when I click on a potion?)
Maybe I'm wrong use field calc1... it is readmy written that "The calc1-column in your items.txt "
items.txt I do not see))
Pls help