How can I use a new monster graphics file from another mod?

Post here about all aspects of D2 mod making whether it's information, problems or whatever. Please specify whether your post is relating to Classic D2 or the Expansion.

Moderator: Nizari

User avatar
huohuowu2
Junior Member
Paladin
Posts: 154
Joined: Sat Feb 28, 2015 4:20 am
China

How can I use a new monster graphics file from another mod?

Post by huohuowu2 » Sat Feb 28, 2015 7:05 am

i copyed the dcc files,set up monstats2.txt and AnimData.txt.
but it always lost some attack graphics.
how can i fix that?

User avatar
mirecek
Dark Alliance Beta Test
Arch-Angel
Posts: 1218
Joined: Sun Sep 11, 2005 10:04 am

Re: How can I use a new monster graphics file from another m

Post by mirecek » Sun Mar 08, 2015 6:46 pm

can you be more specific?
what token are you using? does the animation flicker or is missing?

good thing is to check the framecount in dcc / cof, and if it has correspondent animdata entries
"Each of those few chords separated by complete silence feels like a knife wound to the heart"

There is no greater sorrow than to recall happiness in times of misery. Draconian

User avatar
huohuowu2
Junior Member
Paladin
Posts: 154
Joined: Sat Feb 28, 2015 4:20 am
China

Re: How can I use a new monster graphics file from another m

Post by huohuowu2 » Mon Mar 09, 2015 3:35 pm

thanks your help.
i found out the problem.

Return to “General Mod Making”