Zy-El: Trial by Fire Mod
Moderators: d2vern, Kato
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- Champion of the Light
- Posts: 318
- Joined: Sun May 26, 2002 7:57 pm
Welcome Back Kato (you havent been here for some quite a time) !
me and Horacer77 were play testing if its possible to fix it, so we fixed it we went beyond 255. we are using the 4500 version and i think that so far it works just great
so i think kato that horacer77 wont mind getting it to 3000 or 3650 (or whatever it was) and maybe if you can 10,000... but that is what i think. he can may choose to still make the 255 version
well, like you said its up to Horacer77
me and Horacer77 were play testing if its possible to fix it, so we fixed it we went beyond 255. we are using the 4500 version and i think that so far it works just great
so i think kato that horacer77 wont mind getting it to 3000 or 3650 (or whatever it was) and maybe if you can 10,000... but that is what i think. he can may choose to still make the 255 version
well, like you said its up to Horacer77
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- Virtue
- Posts: 4335
- Joined: Mon Jun 03, 2002 4:36 pm
- Location: Somewhere out there beyond the pale blue moon
Horacer77 has said that level 255 is no longer an issue and I concur.KillerForm" wrote:Welcome Back Kato (you havent been here for some quite a time) !
me and Horacer77 were play testing if its possible to fix it, so we fixed it we went beyond 255. we are using the 4500 version and i think that so far it works just great
so i think kato that horacer77 wont mind getting it to 3000 or 3650 (or whatever it was) and maybe if you can 10,000... but that is what i think. he can may choose to still make the 255 version
well, like you said its up to Horacer77
A shame, however, I got the game nicely balanced at 255 levels such that each character level would give you 8 stat points and 3 skill points. Now, I'll have to scale that back in order to allow the higher level cap.
"Do not be too proud of this technological terror you've constructed." - D.Vader
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
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- Champion of the Light
- Posts: 465
- Joined: Mon Aug 26, 2002 8:58 pm
- Location: Illinois
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- Virtue
- Posts: 4335
- Joined: Mon Jun 03, 2002 4:36 pm
- Location: Somewhere out there beyond the pale blue moon
We are on schedule for release . . . sometime next week.
It wasn't as hard to retweak the tables as I thought it would be. Since Normal and Nightmare are pretty much the same for level255 as well as this new version - oh, which by the way - has max level set at 5000. Here is a brief rundown of the FINAL version 2 in comparison:
Version_________Max Levels___Stat/lvl__Skill/lvl__Skill Tiers______________________________
LOD-vanilla_________99_________5_______1____1-6-12-18-24-30
ZyEl V1.02A_______4500_________3_______1____6-12-24-36-48-60-72
ZyEl V2.00________5000_________6_______2____3-5-10-15-20-25-30-35-40-45-50-55-60
In order for Realm players to complete Nightmare, I had to bestow more stat and skill points per level as well as lowering the skill level tiers. All characters will max out skills when they reach level 1500 - that's a long way off.
Hell difficulty has been drastically re-modelled so that it will indeed be Hell.
It wasn't as hard to retweak the tables as I thought it would be. Since Normal and Nightmare are pretty much the same for level255 as well as this new version - oh, which by the way - has max level set at 5000. Here is a brief rundown of the FINAL version 2 in comparison:
Version_________Max Levels___Stat/lvl__Skill/lvl__Skill Tiers______________________________
LOD-vanilla_________99_________5_______1____1-6-12-18-24-30
ZyEl V1.02A_______4500_________3_______1____6-12-24-36-48-60-72
ZyEl V2.00________5000_________6_______2____3-5-10-15-20-25-30-35-40-45-50-55-60
In order for Realm players to complete Nightmare, I had to bestow more stat and skill points per level as well as lowering the skill level tiers. All characters will max out skills when they reach level 1500 - that's a long way off.
Hell difficulty has been drastically re-modelled so that it will indeed be Hell.
"Do not be too proud of this technological terror you've constructed." - D.Vader
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
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- Posts: 91
- Joined: Tue Sep 24, 2002 10:18 pm
- Location: Stockholm, Sweden
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- Paladin
- Posts: 116
- Joined: Tue Jun 25, 2002 12:16 pm
- Location: Europe, Sweden. Kristinehamn
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- Virtue
- Posts: 4335
- Joined: Mon Jun 03, 2002 4:36 pm
- Location: Somewhere out there beyond the pale blue moon
Confirmed!Kohan" wrote:Sometime next week.......IT sounds awesome, I thought that we would have to wait like 3 weeks but this is great, cant wait
EDIT: Will the chars on the server be deleted??
Keep up the good work!!
Characters from ZyEl version 1.x will NOT be compatible with ZyEl version 2.x. Furthermore, ZyEl2 characters cannot be loaded in "vanilla" LOD and cannot be loaded into other Mods. Character editors will NOT work on ZyEl2 characters either.
Everybody will have to start from scratch.
"Do not be too proud of this technological terror you've constructed." - D.Vader
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
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- Posts: 7
- Joined: Sat Jun 01, 2002 8:16 pm
- Location: Sweden
hey hey hey... havent been to these forums for a good while now well anyway, let me get to the point.
I was doing a design for the Zy-El temple, but lost my motivation
But now when I see it might become the official page... I might get started on it again.. hehe. Well anyway, its a great mod... but you should know that by now so i have no idea why I say it... Cya sometime.
I was doing a design for the Zy-El temple, but lost my motivation
But now when I see it might become the official page... I might get started on it again.. hehe. Well anyway, its a great mod... but you should know that by now so i have no idea why I say it... Cya sometime.
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- Paladin
- Posts: 116
- Joined: Tue Jun 25, 2002 12:16 pm
- Location: Europe, Sweden. Kristinehamn
yeah, like renen666 said he is my first option when it comes to the design of the page (mostly cause i know him IRL and the fact that he's good at design :p)
Kato: is there any really big changes in v2.00 ? i know there are some new uniques and some new runewords, do u ahve any aprox. amounts (i hate to wait for good things ^_^)
Kato: is there any really big changes in v2.00 ? i know there are some new uniques and some new runewords, do u ahve any aprox. amounts (i hate to wait for good things ^_^)
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it."
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- Virtue
- Posts: 4335
- Joined: Mon Jun 03, 2002 4:36 pm
- Location: Somewhere out there beyond the pale blue moon
8) Ton's of new stuff, not just more of the old stuff. . . . although, there is more of the old stuff. Put it to you this way, I've had to add two more pages to the Readme.doc file.
Yeah, new stuff. You'll see something new from the moment you start a new character. Heck, even the startup page is going to be different.
Yeah, new stuff. You'll see something new from the moment you start a new character. Heck, even the startup page is going to be different.
"Do not be too proud of this technological terror you've constructed." - D.Vader
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
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- Paladin
- Posts: 116
- Joined: Tue Jun 25, 2002 12:16 pm
- Location: Europe, Sweden. Kristinehamn
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- Champion of the Light
- Posts: 318
- Joined: Sun May 26, 2002 7:57 pm
Jindujun: dont worry, i think that "for good things, its always worth the waiting" see this one? it should say everything ^_^
Kato: i have no words... you are just the man. oh and dont forget, each person is unique there is only one Kato (or whatever your real name is)
/me just cant wait for the next release (but 1 week sounds preaty close)
Kato: i have no words... you are just the man. oh and dont forget, each person is unique there is only one Kato (or whatever your real name is)
/me just cant wait for the next release (but 1 week sounds preaty close)
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- Champion of the Light
- Posts: 465
- Joined: Mon Aug 26, 2002 8:58 pm
- Location: Illinois
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- Paladin
- Posts: 178
- Joined: Sun Nov 24, 2002 3:16 am
- Location: Looking in your window
the fact that there will be no old chars on it is a good thing for me, since i wont be able to play till prolly the day it comes out or the day after... but one more thing, wont you hate having to change it all in 1.10 later? if you took you forever to do this then well i recomend that you tell people in a big warning NOT to download 1.10 if they wish to continue playing while you are editing it... just a word of advice.
Also there are rumors going around about 1.10 that alot of the current MPQ files when unpacked will be text files... instead of the kind it is now... doubtful but maybe blizzard has thought that since everyone and there invisible dogs have beat the game blindfolded and both hands tied behind there back with a poisonus spider in there mouth that will bite if they die... so it is possible they are opening up to the modding world... which would be sweet
Also there are rumors going around about 1.10 that alot of the current MPQ files when unpacked will be text files... instead of the kind it is now... doubtful but maybe blizzard has thought that since everyone and there invisible dogs have beat the game blindfolded and both hands tied behind there back with a poisonus spider in there mouth that will bite if they die... so it is possible they are opening up to the modding world... which would be sweet
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- Posts: 7
- Joined: Sat Jun 01, 2002 8:16 pm
- Location: Sweden
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- Virtue
- Posts: 4335
- Joined: Mon Jun 03, 2002 4:36 pm
- Location: Somewhere out there beyond the pale blue moon
There are a lot of rumours going around about what 1.10 will or will not be like. I think people are going to download it in order to get on Battlenet.FirEFroG" wrote:the fact that there will be no old chars on it is a good thing for me, since i wont be able to play till prolly the day it comes out or the day after... but one more thing, wont you hate having to change it all in 1.10 later? if you took you forever to do this then well i recomend that you tell people in a big warning NOT to download 1.10 if they wish to continue playing while you are editing it... just a word of advice.
For myself, I'm just hoping that they fix the bugs in the previous patch and not introduce any new ones. Fixing up Blizzard's bugs was most time-consuming. When 1.10 comes out, I'll re-mod from scratch using the ZyEl template. ZyEl3 will have the same flavour as its predecessors and probably have even more new stuff that wasn't possible before. Don't know yet. Nobody knows for sure.
Who knows? Patch 1.10 could be so good that Mods would no longer be necessary. Yeah, right!! And I've got a bridge to sell you . . .
"Do not be too proud of this technological terror you've constructed." - D.Vader
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
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- Paladin
- Posts: 178
- Joined: Sun Nov 24, 2002 3:16 am
- Location: Looking in your window
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- Paladin
- Posts: 234
- Joined: Mon Oct 07, 2002 11:22 am
- Location: Vanløse, Denmark
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- Dominion
- Posts: 6715
- Joined: Mon Jun 03, 2002 10:06 am
- Location: Fallen Like Lightning
Actually, you can cheat beyond the itemstatcost barricade.Kato" wrote: Character editors will NOT work on ZyEl2 characters either.
Take vanilla LoD cubemain.txt. Edit a row to transmute "aqv, qty=3" -> "(name of high level elite bow),uni". Insert in data\global\excel\. Load char. Transmute three arrow quivers. Zip: overpowered elite unique.
Solution: change all item codes. This will cause these 'players' to encounter a pretty Bad Inventory Data error after their malicious deed. Hah!
Too bad you can't stop them from fishing the unique's txt name from string.tbl and entering that in the output field.
As for getting high levels fast: same deal, except they just mod monstats.txt to make zombies give 40M exp per kill.
19.may.2007 | Adun Tori Laz.
Median XL released!
Flesyht sa ruobhgien yht etah.
y dont u play the game the way its supposta be played? -SlothNathan
Median XL released!
Flesyht sa ruobhgien yht etah.
y dont u play the game the way its supposta be played? -SlothNathan
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- Champion of the Light
- Posts: 318
- Joined: Sun May 26, 2002 7:57 pm
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- Dominion
- Posts: 6715
- Joined: Mon Jun 03, 2002 10:06 am
- Location: Fallen Like Lightning
Wha?!? Me cheating? Unless you consider trying to transfer legitly acquired items between characters in an itemstatcost.txt-modified mod cheating.KillerForm" wrote:Brother-Laz: you just said a little secret.. were you cheating a few years ago?
Good luckKillerForm" wrote:about that kato.. i think that you should somehow make a good encryption or something.. something that wont let people cheat at all
19.may.2007 | Adun Tori Laz.
Median XL released!
Flesyht sa ruobhgien yht etah.
y dont u play the game the way its supposta be played? -SlothNathan
Median XL released!
Flesyht sa ruobhgien yht etah.
y dont u play the game the way its supposta be played? -SlothNathan
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- Virtue
- Posts: 4335
- Joined: Mon Jun 03, 2002 4:36 pm
- Location: Somewhere out there beyond the pale blue moon
Of course, you're assuming that I'm giving players the .txt files - which I am not.Brother Laz" wrote:Actually, you can cheat beyond the itemstatcost barricade.Kato" wrote: Character editors will NOT work on ZyEl2 characters either.
Take vanilla LoD cubemain.txt. Edit a row to transmute "aqv, qty=3" -> "(name of high level elite bow),uni". Insert in data\global\excel\. Load char. Transmute three arrow quivers. Zip: overpowered elite unique.
Solution: change all item codes. This will cause these 'players' to encounter a pretty Bad Inventory Data error after their malicious deed. Hah!
Too bad you can't stop them from fishing the unique's txt name from string.tbl and entering that in the output field.
As for getting high levels fast: same deal, except they just mod monstats.txt to make zombies give 40M exp per kill.
"Do not be too proud of this technological terror you've constructed." - D.Vader
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
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- Dominion
- Posts: 6715
- Joined: Mon Jun 03, 2002 10:06 am
- Location: Fallen Like Lightning
They don't need them. They can just modify the CLoD ones. They are only using them for 30 seconds at most anyway, just enough time to buy three arrow quivers and cube up Zy-El's Helm of Uber Uniqueness.
19.may.2007 | Adun Tori Laz.
Median XL released!
Flesyht sa ruobhgien yht etah.
y dont u play the game the way its supposta be played? -SlothNathan
Median XL released!
Flesyht sa ruobhgien yht etah.
y dont u play the game the way its supposta be played? -SlothNathan
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- Virtue
- Posts: 4335
- Joined: Mon Jun 03, 2002 4:36 pm
- Location: Somewhere out there beyond the pale blue moon
Well, you didn't have to tell them that. Now they're all gonna cheat!Brother Laz" wrote:They don't need them. They can just modify the CLoD ones. They are only using them for 30 seconds at most anyway, just enough time to buy three arrow quivers and cube up Zy-El's Helm of Uber Uniqueness.
(you know I'm just kidding, right?)
Of course, the players can cheat - if they know how. Any Modder who knows his stuff, can hack apart the ZyEl Mod. But I figure most players won't know how to do this stuff. They're more interested in playing the game than pouring over item codes and hex-edits. That sort of stuff only appeals to a Modder.
"Do not be too proud of this technological terror you've constructed." - D.Vader
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
Zy-El: Trial by Fire Mod Forum: http://phrozenkeep.it-point.com/forum/v ... m.php?f=53
Zy-El website: http://www3.telus.net/zyel/index.html Zy-El wiki: http://zyel.wikispaces.com/
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- Angel
- Posts: 512
- Joined: Sun May 26, 2002 4:48 pm
- Location: Gardens of Lórien, Valinor