Entering World Crash

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Okapi
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Entering World Crash

Post by Okapi » Fri Mar 29, 2013 1:10 pm

1. Where you were during the crash ?
Character selection menu.

2. Comp stats (CPU, RAM, Graphics card)
Intel(R) Core(TM) i7 CPU 3.07 GH
12,0 GB Ram
AMD Radeon HD 6900

3. Important! game log up to and including the debug error log, i.e.:

12:49:23.207 ------------------------------------------------------
12:49:23.207 2013-03-29 12:49:23
12:49:23.207 Diablo II running under Windows NT (Version 6.010)
12:49:23.207 Vendor: Intel
12:49:23.207 Version: Pentium III (no brand) (Type 0, Family 6, Model A, Stepping 5, Brand 0)
12:49:23.223 Speed: Approx. 3070 MHz
12:49:23.223 Total Physical Memory: 4096.00MB
12:49:23.223 Application Path: D:\Diablo II
12:49:23.223 Local IP: 192.168.178.11
12:49:23.223 Computer name: COMPUTER NAME
12:49:23.223 ------------------------------------------------------
12:49:23.223
12:49:23.223 imagehlp.dll loaded for better stack crawls.
12:49:23.316 Detecting boards which support Glide...
12:49:23.316 1 boards found
12:49:23.316 Initializing for Glide...
12:49:23.316 Hardware: Voodoo2
12:49:23.316 Vendor: Meinereiner
12:49:23.316 Renderer: Glide
12:49:23.316 Version: 3.0
12:49:23.332 Opening Glide window at 640x480...
12:49:23.722 Max Texture Size: 256
12:49:23.722 Max Aspect Ratio: 3
12:49:23.722 SLI configured: No
12:49:23.722 TMU Count: 2
12:49:23.722 Texture Alignment: 16 bytes
12:49:23.722 Unified Memory Architecture: Yes
12:49:23.722 TMU(0) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:23.722 TMU(1) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:23.730 Opening Glide window succeeded, context= 65536
12:49:23.757
----------------------------------------------

12:49:23.757 Initializing sound engine...
12:49:23.766 Driver: Luidsprekers (Realtek High Definition Audio)
12:49:23.766 Module: {0.0.0.00000000}.{e8919712-afaf-4c2b-a60b-282c8983c36d}
12:49:23.777 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
12:49:23.786 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
12:49:23.797
----------------------------------------------

12:49:24.100 Closing Glide window....
12:49:24.164 ... Glide window closed.
12:49:24.196 Opening Glide window at 800x600...
12:49:24.390 TMU(0) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:24.391 TMU(1) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:24.391 Opening Glide window succeeded, context= 131072
12:49:24.412 Closing Glide window....
12:49:24.476 ... Glide window closed.
12:49:24.507 Opening Glide window at 640x480...
12:49:24.691 TMU(0) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:24.691 TMU(1) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:24.699 Opening Glide window succeeded, context= 196608
12:49:25.534 Closing Glide window....
12:49:25.596 ... Glide window closed.
12:49:25.616 Opening Glide window at 800x600...
12:49:25.810 TMU(0) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:25.810 TMU(1) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:25.810 Opening Glide window succeeded, context= 262144
12:49:29.430 ENG is locale

12:49:35.120 [D2CLIENT] Start entering at 124129

12:49:35.233 Closing Glide window....
12:49:35.295 ... Glide window closed.
12:49:35.325 Opening Glide window at 800x600...
12:49:35.478 TMU(0) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:35.478 TMU(1) MinAddress= 0, MaxAddress= 16777152, Size= 16.00 MB
12:49:35.486 Opening Glide window succeeded, context= 327680
12:49:35.643 [D2CLIENT] Finish entering at 124644. Elapsed: 515

12:49:36.398
12:49:36.398
12:49:36.398 ------------------------------------------------------
12:49:36.398 PROGRAM: Diablo II D2SE Core 1.09d
12:49:36.398 COMPUTER NAME: COMPUTER NAME
12:49:36.398 USER NAME: USER NAME
12:49:36.398 TIME: 2013-03-29 12:49:36.398
12:49:36.398
12:49:36.398 -------- FILE: D2Common\UNITS\Units.cpp LINE: 1710 --------

Assertion Failure
Location : D2Common\UNITS\Units.cpp, line #1710
Expression : hUnit

Also, from the Known bugs section of the Main Site page:

1 > What was your character doing at the time of the crash?
Before I was getting the crash in character selection menu I was at the burial grounds. ( There was an explosion shrine in the blood moor and I picked up all the potions, had ~10 from the shrine, some games later there were 400 of them ?, I decided to use those throwing potions since my ~13 skeletons die way too fast ( I hope skeleton mastery boosts them nicely )). At the burial grounds there was a mushroom unique with lightning mod, I died 2x there, after the second death I left game ( without picking up my body ) and wanted to create new game. Error.

2 > What class and level is your character?
Necromancer, 15.

3 > What monsters were involved or in the area?
Mushroom unique.

4 > What map was your character on?
Burial grounds.

5 > What game difficulty were you playing on?
Normal.

6 > Were you playing single-player or TCP/IP?
Single-player.

7 > What is the general configuration of your computer? OS? RAM? Video card?
Windows 7, for the RAM and Video card look up.

I'm not sure, but I think it's because of those explosive potions, there were ~10 of them, some games later 400.

I hope there is a solution for this, every time I want to create a game with my necromancer I get this error.

Thanks in advance,

Okapi

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d2vern
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Re: Entering World Crash

Post by d2vern » Sat Mar 30, 2013 7:13 am

Either your stash is corrupted or you may have the same map config which can be fixed in your plugy.ini file.
God of Zy-El since 2009. Active member of Mentaldom since 2007. Prone to taking extended dog naps. Kato is the cat, I'm the dog, Al-T is a tiger (cub), Hans is a Bee Gee look-alike and German porn star. Together, we are the Gods of Zy-El!

Kato: Supreme God. Maker of the World since 2003.
Al-T: Godling. Top poster and Mod-in-Training since 2006
Hans: Godling. German porn star and Bee Gee lookalike since 2006.

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Okapi
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Re: Entering World Crash

Post by Okapi » Sat Mar 30, 2013 2:45 pm

I've deleted all character files except .d2s and at the plugy.ini ( AlwaysRegenMapInSP=1 ) but I receive error every time I want to create a game. ( Only with my necromancer ).

Anything else I could try or do I need to create a new necromancer ?

Okapi

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rtcvb32
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Re: Entering World Crash

Post by rtcvb32 » Tue Apr 02, 2013 8:44 am

Hmmm If it's just a CRC check issue that is fixable; If not, I might be able to manually copy binary information over to a new character d2s... However equipment is likely going to be lost, probably all allocations, waypoints etc; You'd only get to keep your level. Hmmm... Doesn't seem like it would help much.

If you have a couple posters (Celebrity preferably) then 15 levels isn't anything you'll miss.
I glimpse between the lines of code and see a world you may never know. Rules are subject to my control, Structures I can break or build, and in the end I determine the quality of my work, be it mud or crystal, diamond or stone.

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d2vern
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Re: Entering World Crash

Post by d2vern » Mon Apr 15, 2013 7:06 pm

Are you still having an issue? It's possible that you have an equipment error or too many minions out. I'm thinking it's the former rather than the latter.
God of Zy-El since 2009. Active member of Mentaldom since 2007. Prone to taking extended dog naps. Kato is the cat, I'm the dog, Al-T is a tiger (cub), Hans is a Bee Gee look-alike and German porn star. Together, we are the Gods of Zy-El!

Kato: Supreme God. Maker of the World since 2003.
Al-T: Godling. Top poster and Mod-in-Training since 2006
Hans: Godling. German porn star and Bee Gee lookalike since 2006.

User avatar
Okapi
Junior Member
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Posts: 151
Joined: Sat Feb 26, 2011 7:40 pm

Re: Entering World Crash

Post by Okapi » Sun Apr 21, 2013 8:50 pm

I'm still receiving this error with this necromancer. I have created a new nercromancer, no problems so far.

~Okapi

pitlab
Posts: 1
Joined: Sat Dec 18, 2021 4:11 pm

Re: Entering World Crash

Post by pitlab » Sat Dec 18, 2021 4:19 pm

I am having this same error, Level 46 Barbarian. error encountered at game startup selecting this character. last save was in the maggot lair. was using the exploding potions as well, I'm wondering if there is a connection there. this has happened to several characters, playing on different hardware. I'm exasperated. I realize this is an old thread but is there anyone out there with any suggestions? I"m happy to provide more info.

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