Necromancer Skills
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[color=red][u]Dark Rituals[/u][/color]
[color=blue]Envenom[/color]: Adds Poison Damage to attacks within time limit - Req:Lvl:1
[color=blue]Encurse[/color]: Adds Magic Damage to attacks within limit (% chance to cast curse) - Req:Lvl:18, Envenom
[color=blue]Death strike[/color]: Melee attack that releases several magic bolts, all with poison trail - Req:Lvl 36, Encurse
[color=blue]Weaken[/color]: Curse - Lowers physical resist and damage - Req:Lvl:1
[color=blue]Vampire Essence[/color]: Curse - Steal life on attack(+mana steal) - Req:Lvl:18, Weaken
[color=blue]Nail Prison[/color]: Returns damage to enemy (also returns missile damage) - Req: Lvl:36, Vampire Essence
[color=blue]Power of Death[/color]: Releases magic projectiles from corpse - Req:Lvl:9
[color=blue]Corpse Explosion[/color]: Altered stats, rest as in LoD(damage increased by level) - Req:Lvl:18, Power of Death
[color=blue]Mind Control[/color]: Takes control over one or more enemies (area increasing with level) - Req: Lvl: 36, Corpse Explosion
[color=blue]The Beast(bad name)[/color]: Spawns a very powerful demon, which at skill level 1 has 40% chance to be friendly, chance increasing per level - Req:Lvl 45, Mind Control
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[color=red][u]Controlled Summoning[/u][/color]
As summoning skills in LoD, but with changed graphics/stats/names/Requirements. If possible, revive will be replaced by another corpse-summoning skill: Raise Bone Demon.
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[color=red][u]Death Spells[/u][/color]
[color=blue]Fire Star[/color]: Releases a bolt of fire, similar to Fire Ball - Req: Lvl: 1
[color=blue]Ice Star[/color]: Releases a bolt of ice, similar to Glacial Spike - Req: Lvl 18, Fire Star
[color=blue]Star Slayer[/color]: Sends bolts at enemies close to you, with lightning damage increasing with the number of monsters being hit - Req: Lvl: 36, Ice Star
[color=blue]Death Spirit[/color]: Releases a spirit which follows the target, and when it hits, stays still for 3 seconds and lastly explodes into a freezing nova - Req: Lvl: 18
[color=blue]Spirit Claw[/color]: Sends a "V" shape of teeth missiles, dealing magic damage, against you - Req: Lvl: 27, Death Spirit
[color=blue]Spirit Nova[/color]: Releases a ring of spirits, dealing magic damage and freezing - Req: Lvl:45, Spirit Claw, Banished Soul, Star Slayer
[color=blue]Stare of Traq'Oul[/color]: Sends out a freezing bone spear, dealing cold damage - Req: Lvl: 9
[color=blue]Eye of Traq'Oul[/color]: Sends out an orb, which releases bolts that stop after a small distance, and after 6 seconds they release frost novas - Req: Lvl: 27, Stare of Traq'Oul
[color=blue]Fangs of Traq'Oul[/color]: Releases several Spirit Claws, but going outward instead - Req: Lvl: 36, Eye of Traq'Oul
[color=blue]Soul of Traq'Oul[/color]: Releases a spirit which follows the target while releasing stunninf shock waves, and on hit it releases a nova of shock waves - Req: Lvl: 45, Fangs of Traq'Oul
Paladin Skills
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[color=red][u]Healing Skills[/u][/color]
[color=blue]Prayer[/color]: Enhanced version of old prayer - Req: Lvl:9
[color=blue]Body Transfer[/color]: Melee attack with life leech - Req: Lvl:27, Prayer
[color=blue]Ultimate Transfer[/color]: Melee attack with dual leech - Req:Lvl 36, Body Transfer, Soul Transfer
[color=blue]Meditation[/color]: Like old one, but altered - Req: Lvl:9
[color=blue]Soul transfer[/color]: Melee attack with mana leech - Req:Lvl:27, Meditaion
[color=blue]Guardian Angel[/color]: Aura - Resists elemental damage, regenerates life, reduces damage by % - Req: Lvl:45, Ultimate Transfer, Guardian of life
[color=blue]Healing[/color]: Heals you - Req: Lvl:1
[color=blue]Healing well[/color]: Spawns a holy bolt at target location, which sends out more holy bolts (frozen orb-style) and those bolts starts aiming at you after a short range, and heals you once they hit - Req: Lvl:27, Healing
[color=blue]Guardian of life[/color]: Increases life by a % - Req: Lvl: 36, Healing well
[color=blue]Redemption[/color]: Heals you, the more enemies that are near you the more you get healed - Req: Lvl 45, Guardian of life
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[color=red][u]Auras[/u][/color]
[color=blue]Holy Strength[/color]: Enhanced damage, Increased attack speed - Req: Lvl:9
[color=blue]Angelic Power[/color]: Enhanced damage, Increased attack rating (more damage, less radius than above) - Req: Lvl:27, Holy Strength
[color=blue]Godlike Warrior[/color]: Enhanced damage, decreased attack rating (more damage than above, no radius) - Req:Lvl 36, Angelic Power
[color=blue]Tormentors Curse[/color]: Lowers enemies physical resist - Req: Lvl:18
[color=blue]Chimera's Blast[/color]: Lowers enemies resist all - Req:Lvl:27, ???(the one above)
[color=blue]Victory visions[/color]: Like conviction - Req: Lvl:45, Chimera's Blast
[color=blue]Wall of Faith[/color]: Increases defence by a % - Req: Lvl:1
[color=blue]Lord of Fire[/color]: Absorbs fire damage - Req: Lvl:9, Wall of Faith
[color=blue]Lord of Thunder[/color]: Absorbs lightning damage - Req: Lvl:18, Lord of Fire
[color=blue]Lord of Ice[/color]: Absorbs cold damage - Req: Lvl:27, Lord of Thunder
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[color=red][u]Elemental Skills[/u][/color]
[color=blue]Flame Spirit[/color]: Adds (%) fire damage to attack - Req: Lvl:9
[color=blue]Storm Spirit[/color]: Adds (%) lightning damage to attack - Req: Lvl:18, Flame Spirit
[color=blue]Ice Spirit[/color]: Adds (%) cold damage to attack - Req: Lvl:27, Storm Spirit
[color=blue]Spirit of Vengeance[/color]: Adds % cold, fire and lightning damage to attack - Req: Lvl:27, Ice Spirit
[color=blue]Purging Fire[/color]: Creates a spiral firewall - Req: Lvl:9
[color=blue]Storm Circles[/color]: A short range nova, which on each hit sends out a weaker nova - Req: Lvl:27, Purging Fire
[color=blue]Frost Spiral[/color]: Sends a V pattern missile in a spiral path - Req: Lvl:36, Storm Circles
[color=blue]Thundergods Blessing[/color]: Passive - Lightning Damage and Resist - Req: Lvl:27
[color=blue]Frozen Soul (might change to Phrozen Heart ;) )[/color]: Passive - Cold Damage and Resist - Req: Lvl:36, Thundergods Blessing
[color=blue]Dragons Gift[/color]: Passive - Fire Damage and Resist - Req: Lvl 45, Frozen Soul
Shapeshifter(aka druid) Skills
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[color=red][u]Werewolf/Yeti[/u][/color]
[color=blue]Shift: Werewolf[/color]: Shapeshift to a werewolf, increasing speed and damage - Req: Lvl:1
[color=blue]Summon Wolf[/color]: Summon one or more wolves, this skill also gives a passive health bonus while in Werewolf form - Req: Lvl: 5, Shift: Werewolf
[color=blue]Feral Rage[/color]: Gives a temporary bonus to damage and speed, but lowers defence and resists - Req: Lvl 15, Summon Wolf
[color=blue]Fury[/color]: Faster, but with less damage than before, also reduces enemy defence each hit - Req: Lvl:25, Feral Rage
[color=blue]Shift Mastery[/color]: Passive - Raises health and time of shapeshifts - Req: Lvl:1
[color=blue]Call of the Wild[/color]: Passive - Raises damage, life, speed, attack rating and resists for summons - Req: Lvl:15, Summon wolf, Summon lesser Yeti
[color=blue]Shift: Yeti[/color]: Shapshift to a Yeti, increasing hit points, damage and defence - Req: Lvl: 1
[color=blue]Crush[/color]: Melee attack with extra damage and knockback, also has a chance of crushing blow - Req: Lvl:10, Shift: Yeti
[color=blue]Summon lesser Yeti[/color]: Summons a yeti, this skill also has a passive bonus to the damage of the Yeti shift - Req: Lvl: 15, Crush
[color=blue]Earthquake[/color]: Causes an earthquake - Req: Lvl 25, Summon lesser Yeti
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[color=red][u]Council/Thorned Hulk[/u][/color]
[color=blue]Shift: Council Member[/color]: Shapshift to a Council Member, increasing mana, resists and giving replenish life - Req: Lvl:20
[color=blue]Storm bolt[/color]: Shoots a red lightning bolt - Req: Lvl:25, Shift: Council Member
[color=blue]Star of Silence[/color]: Starshaped fire appears at target after ~2 seconds - Req: Lvl:35, Storm Bolt
[color=blue]Ice Serpents[/color]: Summons three ice serpents which fires V shaped cold missiles - Req: Lvl:40, Star of Silence
[color=blue]Tri-Nova[/color]: Fires three novas dealing cold, fire and lightning damage - Req: Lvl:45, Ice Serpents
[color=blue]Restoration[/color]: Heals you and allies within a short radius - Req: Lvl:30
[color=blue]Protector Spirit[/color]: Raises life and mana, and regenerates both - Req: Lvl:40, Restoration
[color=blue]Shift: Thorned Hulk[/color]: Shapeshift to a Thorned Hulk, increasing damage, resists (all except fire) and life and adding stun to attacks, but lowers fire resist - Req: Lvl:20
[color=blue]Trash[/color]: Meele attack which increases damage and speed, and also gives a chance of deadly strike and crushing blow - Req: Lvl:30, Shift: Thorned Hulk
[color=blue]Oak Force[/color]: Emits a small stunning nova, which uses half the weapon damage - Req: Lvl: 40, Trash
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[color=red][u]Oblivion Knight/Tormentor[/u][/color]
[color=blue]Shift: Oblivion Knight[/color]: Shapeshift to an Oblivion Knight, adding elemental damage and resist - Req: Lvl:40
[color=blue]Spirit Scales[/color]: Summons a scale, which protects you against all attacks - Req: Lvl:45, Shift: Oblivion Knight
[color=blue]Chaotic Spirit[/color]: Releases a spirit which seeks the target and explodes on hit - Req: Lvl:50, Spirit Scales
[color=blue]Death Skull[/color]: Sends a missile, which seeks the nearest target and switches between different elemental types - Req: Lvl:55, Chaotic Spirit
[color=blue]Nova of the Damned[/color]: Starts an inward going nova, which switches between different elemental types - Req: Lvl:65, Death Skull
[color=blue]Demonic Influence[/color]: Aura - Raises your damage and attack speed, while lowering enemies resistances and defence - Req: Lvl:60
[color=blue]Diabolic Powers[/color]: Passive - Raises all stats and all skills - Req: Lvl:65, Demonic Influence
[color=blue]Shift: Tormentor[/color]: Shapeshift to a Tormentor, gaining damage, stunning attack, life, defence and damage reduction - Req: Lvl:45
[color=blue]Hellish Rage[/color]: Fast melee attack, with added fire damage - Req: Lvl:50, Shift: Tormentor
[color=blue]Ungodly Strength[/color]: Gives a temporary boost to life, damage and attack speed - Req: Lvl 65, Hellish Rage