Diablo 2 Models

This is the place to discuss all issues relating to the manipulation of graphics/animations, sounds, music and cinematics within Diablo 2.

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Horsedwarf
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Diablo 2 Models

Post by Horsedwarf » Mon Nov 12, 2012 4:03 am

Hi everyone!

I was wondering if there's any access to the 3d version of diablo 2's models. From my understanding, blizzard made 3d models and rendered them as 2d right? If there's no trace of the original models, does anyone know what was used to make them? I'm assuming it was 3ds max, but I was wondering if anyone could be more specific on just how they were made.

Thanks! :)

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HarvestWombs
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Re: Diablo 2 Models

Post by HarvestWombs » Mon Nov 12, 2012 5:24 am

You cant obtain the files from blizzard unless you actually work for them, even then I highly doubt they will let you touch a 12 year old game. ;)

Anyways, how they were made is just like any other 3d model now.
Mesh that is skinned and rigged.
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Paul Siramy
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Re: Diablo 2 Models

Post by Paul Siramy » Mon Nov 12, 2012 9:07 pm

Postmortem: Blizzard's Diablo II, by Erich Schaefer, October 25, 2000.
Characters and monsters, such as this Vampire, were created in 3D Studio Max. An in-house tool would render the files from many different angles (eight for all monsters, 16 for player characters), and export them in the file formats used in the game.
There is 3 pages that composes this article.

Of course, like Black_Eternity mentioned, you can't have access to the 3D models.

Horsedwarf
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Re: Diablo 2 Models

Post by Horsedwarf » Mon Nov 12, 2012 11:57 pm

I see, thanks everybody for the replies <3

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