[1.13c] Allowing whirlwind to proc CTC on hit

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Freddy
Posts: 37
Joined: Sat Apr 28, 2012 3:59 pm

[1.13c] Allowing whirlwind to proc CTC on hit

Post by Freddy » Fri Jan 25, 2013 3:41 am

How difficult would this be? Would it be as simple as noping out a check to see if the attack causing the hits is whirlwind, which then causes ctc on hit such as amp damage, lifetap, etc to not be cast?

legendhy1992
Posts: 19
Joined: Fri Sep 23, 2016 1:22 pm
China

Re: [1.13c] Allowing whirlwind to proc CTC on hit

Post by legendhy1992 » Tue Apr 03, 2018 2:06 pm

Have you solve this problem? :)

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