Best Mercs?

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DarkDementedSoul
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Best Mercs?

Post by DarkDementedSoul » Tue May 13, 2008 3:19 pm

Which is the best merc in your opinion and why? I'm trying to decide which one would be the best in the higher acts.

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Alan_Wilder
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Re: Best Mercs?

Post by Alan_Wilder » Tue May 13, 2008 8:36 pm

for whitch character?

DarkDementedSoul
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Post by DarkDementedSoul » Wed May 14, 2008 4:37 pm

A Necro.

Edit: I've read the HirelingSkills.txt that came with the download. They all look pretty good but don't know which one would be the best. I was thinking about maybe Act 3 coz of the Chain Lightning skill he does. Act 1 mercs do Baal Cold Missiles but I can't remember what that skill actually does.
Last edited by DarkDementedSoul on Wed May 14, 2008 4:42 pm, edited 1 time in total.

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Necrolis
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Hand-picked

Post by Necrolis » Wed May 14, 2008 4:59 pm

Baal cold missile is the triangular frost nova, very nice for mass chilling, helped my sin alot.
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Gospodarik
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Re: Best Mercs?

Post by Gospodarik » Mon Jun 09, 2008 8:51 am

The act 1 merc is like an unstoppable hurricane when equipped with a good gun (ferocious pulse rifle or something, good %ED pulse rifles can be gambled at about clvl 30 or higher). Only problem is the bug where their cold arrows have really low range, this bug has been there since the first release of Nez... why did that bug get inserted into an otherwise cool mod? However, all the other bow skills of the rogue merc seem to work correctly so it seems to be one of the best mercs.

Oh, and I remember that at least one version of the mod had a bug where act 2 mercs would just stand there and do nothing, they wouldn't even follow the character or attack monsters right next to them! Is this bug fixed already?
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Hans
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Post by Hans » Mon Jun 09, 2008 3:07 pm

The act 2 merc bug was fixed since version 1.08.
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