Event Functions (v1.10)

Event Functions (v1.10)

Description: by Forsaken

Categories: References Charts and Tables


This is a resource list over all event functions (that can be used in any file that can handle events, itemstatscost, skills for example).



1 = Chilling armor retaliation(Ice Bolt?)


2 = Frozen armor retaliation(Freeze)


3 = Shiver armor retaliation


4 = Iron Maiden effect


5 = Life Tap effect


6 = attacker takes physical damage



7 = knockback


8 = howl



9 = stupidity(monster goes blind)


10 = attacker takes lightning damage


11 = attacker takes fire damage


12 = attacker takes cold damage


13 = damage to mana


14 = freeze


15 = openwounds



16 = crushing blow


17 = add mana



18 = add hp


19 = slow


20 = cast skill


21 = cast skill


22 = Absorbs physical


23 = damage transfer to master when BloodGolem takes damage



24 = Absorbs physical/fire/lightning/cold (unknown on magic, I'm sure poison ignores it)


25 = Absorbs fire/lightning/cold



26 = Still unknown


27 = whatever it is that is so special when a Clay Golem takes damage, as opposed to when one of the other pets takes damage


28 = add hp

29 = Redemption effect (visual you get the same effect as Paladin's
redemption skill) and it makes the body not targetable any longer by
skills like (Find Item/Find Potion/Corpse Explosion)


30 = cast skill


31 = reanimate

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[url=https://d2mods.info/forum/kb/viewarticle?a=170&sid=b0fe84a8a3bea1709045e2c839d606da]Knowledge Base - Event Functions (v1.10)[/url]